/* SPDX-FileCopyrightText: 2024 Blender Authors * * SPDX-License-Identifier: GPL-2.0-or-later */ #pragma once /** \file * \ingroup imbuf */ #include "BLI_ghash.h" struct ImBufCacheIter; namespace blender { /* Cache system for movie data - now supports storing ImBufs only * Supposed to provide unified cache system for movie clips, sequencer and * other movie-related areas */ struct ImBuf; struct ImBufCache; using ImBufCacheGetKeyDataFP = void (*)(void *userkey, int *framenr, int *proxy, int *render_flags); using ImBufCacheGetPriorityDataFP = void *(*)(void *userkey); using ImBufCacheGetItemPriorityFP = int (*)(void *last_userkey, void *priority_data); using ImBufCachePriorityDeleterFP = void (*)(void *priority_data); void IMB_cache_init(); void IMB_cache_destruct(); ImBufCache *IMB_cache_create(const char *name, int keysize, GHashHashFP hashfp, GHashCmpFP cmpfp); void IMB_cache_set_getdata_callback(ImBufCache *cache, ImBufCacheGetKeyDataFP getdatafp); void IMB_cache_set_priority_callback(ImBufCache *cache, ImBufCacheGetPriorityDataFP getprioritydatafp, ImBufCacheGetItemPriorityFP getitempriorityfp, ImBufCachePriorityDeleterFP prioritydeleterfp); void IMB_cache_put(ImBufCache *cache, void *userkey, ImBuf *ibuf); bool IMB_cache_put_if_possible(ImBufCache *cache, void *userkey, ImBuf *ibuf); ImBuf *IMB_cache_get(ImBufCache *cache, void *userkey, bool *r_is_cached_empty); void IMB_cache_remove(ImBufCache *cache, void *userkey); bool IMB_cache_has_frame(ImBufCache *cache, void *userkey); void IMB_cache_free(ImBufCache *cache); void IMB_cache_cleanup(ImBufCache *cache, bool(cleanup_check_cb)(ImBuf *ibuf, void *userkey, void *userdata), void *userdata); /** * Get segments of cached frames. Useful for debugging cache policies. */ void IMB_cache_get_cache_segments( ImBufCache *cache, int proxy, int render_flags, int *r_totseg, int **r_points); ImBufCacheIter *IMB_cacheIter_new(ImBufCache *cache); void IMB_cacheIter_free(ImBufCacheIter *iter); bool IMB_cacheIter_done(ImBufCacheIter *iter); void IMB_cacheIter_step(ImBufCacheIter *iter); ImBuf *IMB_cacheIter_getImBuf(ImBufCacheIter *iter); void *IMB_cacheIter_getUserKey(ImBufCacheIter *iter); } // namespace blender