/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation * * SPDX-License-Identifier: Apache-2.0 */ #pragma once #include "util/defines.h" #include "util/types_int2.h" CCL_NAMESPACE_BEGIN #if !defined(__KERNEL_METAL__) ccl_device_inline bool operator==(const int2 a, const int2 b) { return (a.x == b.x && a.y == b.y); } ccl_device_inline int2 operator+(const int2 &a, const int2 &b) { return make_int2(a.x + b.x, a.y + b.y); } ccl_device_inline int2 operator+=(int2 &a, const int2 &b) { return a = a + b; } ccl_device_inline int2 operator-(const int2 &a, const int2 &b) { return make_int2(a.x - b.x, a.y - b.y); } ccl_device_inline int2 operator*(const int2 &a, const int2 &b) { return make_int2(a.x * b.x, a.y * b.y); } ccl_device_inline int2 operator/(const int2 &a, const int2 &b) { return make_int2(a.x / b.x, a.y / b.y); } ccl_device_inline int2 operator>>(const int2 a, const int i) { return make_int2(a.x >> i, a.y >> i); } ccl_device_inline int2 operator&(const int2 a, const int2 b) { return make_int2(a.x & b.x, a.y & b.y); } ccl_device_inline int2 operator^(const int2 a, const int2 b) { return make_int2(a.x ^ b.x, a.y ^ b.y); } #endif /* !__KERNEL_METAL__ */ CCL_NAMESPACE_END