#!/usr/bin/env python3 import hashlib import json import pathlib import sys import bpy def graph_record(group): sockets = [ {"name": item.name, "inOut": item.in_out, "socketType": item.socket_type} for item in group.interface.items_tree if item.item_type == "SOCKET" ] return { "name": group.name, "type": group.bl_idname, "interface": sockets, "nodeTypes": sorted(node.bl_idname for node in group.nodes), "nodeNames": sorted(node.name for node in group.nodes), "linkCount": len(group.links), } def material_record(material): tree = material.node_tree return { "name": material.name, "nodeTypes": sorted(node.bl_idname for node in tree.nodes), "nodeNames": sorted(node.name for node in tree.nodes), "linkCount": len(tree.links), } def state(): supported = bpy.data.node_groups.get("WBV2P4002SupportedGraph") blocked = bpy.data.node_groups.get("WBV2P4002BlockedGraph") shader = bpy.data.materials.get("WBV2P4002ShaderMaterial") if supported is None or blocked is None or shader is None: raise RuntimeError("P4-002 fixture data blocks are missing") if not any(modifier.type == "NODES" and modifier.node_group == supported for obj in bpy.data.objects for modifier in obj.modifiers): raise RuntimeError("supported Geometry Nodes modifier is missing") if not any(modifier.type == "NODES" and modifier.node_group == blocked for obj in bpy.data.objects for modifier in obj.modifiers): raise RuntimeError("blocked Geometry Nodes modifier is missing") return { "graphs": [graph_record(supported), graph_record(blocked)], "material": material_record(shader), } def main(): arguments = sys.argv[sys.argv.index("--") + 1:] if len(arguments) != 2: raise SystemExit("usage: blender -b --factory-startup --python check-wbv2-p4-002-desktop.py -- FIXTURE REPORT") fixture, report_path = (pathlib.Path(value).resolve() for value in arguments) bpy.ops.wm.open_mainfile(filepath=str(fixture), load_ui=False) before = state() temporary = fixture.with_name(f"{fixture.stem}-reopen.blend") try: bpy.ops.wm.save_as_mainfile(filepath=str(temporary), check_existing=False, compress=True) bpy.ops.wm.open_mainfile(filepath=str(temporary), load_ui=False) after = state() finally: temporary.unlink(missing_ok=True) if before != after: raise RuntimeError(f"node graph save/reopen drift: {before} != {after}") report = { "schemaVersion": 1, "task": "WBV2-P4-002", "operation": "NODES_ALLOWLIST_DESKTOP", "fixtureSha256": hashlib.sha256(fixture.read_bytes()).hexdigest(), "state": after, "saveReopen": "EXACT", "blenderVersion": bpy.app.version_string, } report_path.parent.mkdir(parents=True, exist_ok=True) report_path.write_text(json.dumps(report, indent=2, sort_keys=True) + "\n", encoding="utf-8") print("wbv2-p4-002-desktop-ok graphs=2 supported=GeometryNodeTransform blocked=GeometryNodeDistributePointsOnFaces shader=ShaderNodeRGB saveReopen=exact") if __name__ == "__main__": main()