/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved. * * SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup bli */ #pragma once #include #include "BLI_compiler_attrs.h" #include "MEM_guardedalloc.h" namespace blender { /** * A reasonable standard buffer size, big enough to not cause much internal fragmentation, * small enough not to waste resources */ #define BLI_MEMARENA_STD_BUFSIZE MEM_SIZE_OPTIMAL(1 << 14) struct MemArena; MemArena *BLI_memarena_new(size_t bufsize, const char *name) ATTR_WARN_UNUSED_RESULT ATTR_RETURNS_NONNULL ATTR_NONNULL(2) ATTR_MALLOC; void BLI_memarena_free(MemArena *ma) ATTR_NONNULL(1); void BLI_memarena_use_malloc(MemArena *ma) ATTR_NONNULL(1); void BLI_memarena_use_calloc(MemArena *ma) ATTR_NONNULL(1); void BLI_memarena_use_align(MemArena *ma, size_t align) ATTR_NONNULL(1); void *BLI_memarena_alloc(MemArena *ma, size_t size) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1) ATTR_MALLOC ATTR_ALLOC_SIZE(2); void *BLI_memarena_calloc(MemArena *ma, size_t size) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1) ATTR_MALLOC ATTR_ALLOC_SIZE(2); /** * C++ templates for convenience. */ template ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1) ATTR_MALLOC T *BLI_memarena_alloc(MemArena *ma, const size_t num = 1) { static_assert(std::is_trivial_v, "Only trivial types may be allocated with BLI_memarena_alloc"); return static_cast(BLI_memarena_alloc(ma, sizeof(T) * num)); } template ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1) ATTR_MALLOC T *BLI_memarena_calloc(MemArena *ma, const size_t num = 1) { static_assert(std::is_trivial_v, "Only trivial types may be allocated with BLI_memarena_calloc"); return static_cast(BLI_memarena_calloc(ma, sizeof(T) * num)); } /** * Transfer ownership of allocated blocks from `ma_src` into `ma_dst`, * cleaning the contents of `ma_src`. * * \note Useful for multi-threaded tasks that need a thread-local #MemArena * that is kept after the multi-threaded operation is completed. * * \note Avoid accumulating memory pools where possible * as any unused memory in `ma_src` is wasted every merge. */ void BLI_memarena_merge(MemArena *ma_dst, MemArena *ma_src) ATTR_NONNULL(1, 2); /** * Clear for reuse, avoids re-allocation when an arena may * otherwise be freed and recreated. */ void BLI_memarena_clear(MemArena *ma) ATTR_NONNULL(1); } // namespace blender