#!/usr/bin/env python3 import pathlib import sys import bpy def set_socket(node, name, value): socket = node.inputs.get(name) if socket is not None: socket.default_value = value def main(output: pathlib.Path) -> None: bpy.ops.wm.read_factory_settings(use_empty=True) material = bpy.data.materials.new("WebGapMaterial") material.use_nodes = True material.diffuse_color = (0.2, 0.4, 0.8, 0.9) nodes = material.node_tree.nodes links = material.node_tree.links principled = nodes.get("Principled BSDF") output_node = nodes.get("Material Output") if principled is None or output_node is None: raise RuntimeError("default Principled/Output nodes are missing") set_socket(principled, "Base Color", (0.2, 0.4, 0.8, 0.9)) set_socket(principled, "Metallic", 0.35) set_socket(principled, "Roughness", 0.6) set_socket(principled, "IOR", 1.6) set_socket(principled, "Specular IOR Level", 0.35) set_socket(principled, "Transmission Weight", 0.27) set_socket(principled, "Coat Weight", 0.64) set_socket(principled, "Coat Roughness", 0.12) set_socket(principled, "Emission Color", (0.05, 0.1, 0.2, 1.0)) set_socket(principled, "Emission Strength", 3.5) set_socket(principled, "Alpha", 0.9) if not any(link.from_node == principled and link.to_node == output_node for link in links): links.new(principled.outputs["BSDF"], output_node.inputs["Surface"]) mesh = bpy.data.meshes.new("WebGapMaterialMesh") mesh.from_pydata([(-1.0, -1.0, 0.0), (1.0, -1.0, 0.0), (0.0, 1.0, 0.0)], [], [(0, 1, 2)]) mesh.materials.append(material) obj = bpy.data.objects.new("WebGapMaterialObject", mesh) bpy.context.collection.objects.link(obj) bpy.ops.wm.save_as_mainfile(filepath=str(output.resolve()), check_existing=False, compress=True) if __name__ == "__main__": arguments = sys.argv[sys.argv.index("--") + 1 :] if len(arguments) != 1: raise SystemExit("usage: blender -b --python M16-GAP-00013.py -- OUTPUT") main(pathlib.Path(arguments[0]))