/* SPDX-FileCopyrightText: 2004 Blender Authors * * SPDX-License-Identifier: GPL-2.0-or-later */ #pragma once /** \file * \ingroup sequencer */ #include #include "DNA_listBase.h" #include "BLI_enum_flags.hh" namespace blender { struct Main; struct MovieClip; struct ReportList; struct bNodeTree; struct Scene; struct Strip; namespace seq { /** * Check if one strip is input to the other. */ bool relation_is_effect_of_strip(const Strip *effect, const Strip *input); /** * Free currently open movie strip readers. */ void strip_free_movie_readers(Strip *strip); bool relations_check_scene_recursion(Scene *scene, ReportList *reports); /** * Check if "strip_main" (indirectly) uses strip "strip". */ bool relations_render_loop_check(Strip *strip_main, Strip *strip); void relations_free_imbuf(Scene *scene, ListBaseT *seqbase, bool for_render); /** * Invalidates various caches related to a given strip: * - Final cached frames over the length of the strip, * - Intra-frame caches of the current frame, * - Source/raw caches of the meta strip that contains this strip, if any, * - Media presence cache of the strip, * - Rebuilds speed index map if this is a speed effect strip, * - Tags DEG for strip recalculation, * - Stops prefetching job, if any. */ void relations_invalidate_cache(Scene *scene, Strip *strip); /** * Does everything #relations_invalidate_cache does, plus invalidates cached raw source * images of the strip. */ void relations_invalidate_cache_raw(Scene *scene, Strip *strip); void relations_invalidate_scene_strips(const Main *bmain, const Scene *scene_target); /** * Sync sequencer scene strips that reference a view layer by name. * This updates `strip->scene_view_layer_name` from \a old_name to \a new_name for any matching * strip across all sequencer scenes that use \a scene as input. * * NOTE: If a view layer is deleted, `new_name = nullptr` should be passed to clear the strips' * `scene_view_layer_name` to the default view layer. In this case, the function will also clear * the caches of these matching strips to evict stale frames. */ void relations_update_view_layer_scene_strips(Main *bmain, Scene *scene, const char *old_name, const char *new_name); /** * Invalidates the cache for all strips that uses the given compositor node tree. */ void relations_invalidate_compositor_users(const Main *bmain, const bNodeTree *node_tree); void relations_invalidate_movieclip_strips(Main *bmain, MovieClip *clip_target); /** * Release FFmpeg handles of strips that are not currently displayed to minimize memory usage. */ void relations_free_all_anim_ibufs(Scene *scene, int timeline_frame); /** * A debug and development function which checks whether strips have unique UIDs. * Errors will be reported to the console. */ void relations_check_uids_unique_and_report(const Scene *scene); /** * Generate new UID for the given strip. */ void relations_session_uid_generate(Strip *strip); enum class CacheCleanup { FinalImage = (1 << 0), SourceImage = (1 << 1), Thumbnails = (1 << 2), IntraFrame = (1 << 3), /* All cache types. */ All = FinalImage | SourceImage | Thumbnails | IntraFrame, /* Typical "what gets rendered" cache types: final frame * cache, plus various intra-frame cached things. */ FinalAndIntra = FinalImage | IntraFrame, }; ENUM_OPERATORS(CacheCleanup); void cache_cleanup(Scene *scene, CacheCleanup mode); void cache_settings_changed(Scene *scene); bool is_cache_full(const Scene *scene); bool evict_caches_if_full(Scene *scene); void source_image_cache_iterate(Scene *scene, void *userdata, void callback_iter(void *userdata, const Strip *strip, int timeline_frame)); void final_image_cache_iterate(Scene *scene, void *userdata, void callback_iter(void *userdata, int timeline_frame)); size_t source_image_cache_calc_memory_size(const Scene *scene); size_t final_image_cache_calc_memory_size(const Scene *scene); bool exists_in_seqbase(const Strip *strip, const ListBaseT *seqbase); } // namespace seq } // namespace blender