/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved. * * SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup bli * \brief Platform independent time functions. */ #pragma once #include namespace blender { /** * Return an indication of time, expressed as seconds since some fixed point. * Successive calls are guaranteed to generate values greater than or equal to the last call. */ double BLI_time_now_seconds(); /** Integer version of #BLI_time_now_seconds. */ int64_t BLI_time_now_seconds_i(); /** * Platform-independent sleep function. * \param ms: Number of milliseconds to sleep */ void BLI_time_sleep_ms(int ms); /** * Platform-independent high-resolution sleep function. * Using this function can have advantages over \see BLI_time_sleep_ms on Windows due to a default * non-precise sleep resolution of 15.25ms. * \param us: Number of microseconds to sleep */ void BLI_time_sleep_precise_us(int us); } // namespace blender