import crypto from "node:crypto"; import fs from "node:fs"; import path from "node:path"; import { fileURLToPath, pathToFileURL } from "node:url"; const root = path.resolve(path.dirname(fileURLToPath(import.meta.url)), "../.."); const reportPath = path.join(root, "tests/golden/WBV2/internal-submodule-smoke-report.json"); const fixReportPath = path.join(root, "tests/golden/WBV2/internal-submodule-smoke-fix-report.json"); const wasmPath = path.join(root, "web/app/src/vendor/blender/web_engine.wasm"); const loaderPath = path.join(root, "web/app/src/vendor/blender/web_engine.js"); const workerPath = path.join(root, "web/app/src/workers/web-engine.worker.ts"); const fixturePath = path.join(root, "tests/files/web/basic_scene.blend"); const sha256 = (file) => crypto.createHash("sha256").update(fs.readFileSync(file)).digest("hex"); if (fs.existsSync(fixReportPath)) { process.stderr.write("wbv2-submodule-focused-fixes-once-only: focused fix report already exists\n"); process.exit(2); } const smokeReport = JSON.parse(fs.readFileSync(reportPath, "utf8")); const failures = smokeReport.cases.filter((item) => item.status !== "PASS").map((item) => item.submoduleId).sort(); const expected = [ "addModifier", "moveNLAStrip", "setCameraView", "setClothSettings", "setFluidSettings", "setParticleCache", "setRenderPasses", "setRigidBodySettings", "setSimulationPlayback", ].sort(); if (JSON.stringify(failures) !== JSON.stringify(expected)) throw new Error("focused fixes do not match the initial smoke failures"); let engine; let handle = 0; const fixes = []; const record = (submoduleId, status, verification, details = {}) => { fixes.push({ submoduleId, verificationAttempt: 1, status, verification, ...details }); }; const rawCall = (cmd, params = {}) => { const request = new TextEncoder().encode(JSON.stringify({ cmd, params })); const input = engine._malloc(request.byteLength); const dataOut = engine._malloc(4); const lengthOut = engine._malloc(4); engine.HEAPU8.set(request, input); let resultPointer = 0; try { engine._web_engine_call_json(handle, input, request.byteLength, dataOut, lengthOut); resultPointer = engine.HEAPU32[dataOut >>> 2]; const length = engine.HEAPU32[lengthOut >>> 2]; return length ? JSON.parse(new TextDecoder().decode(engine.HEAPU8.slice(resultPointer, resultPointer + length))) : null; } finally { if (resultPointer) engine._web_engine_free_buffer(resultPointer); engine._free(input); engine._free(dataOut); engine._free(lengthOut); } }; const apply = (submoduleId, command, verification) => { const response = rawCall("applyCommand", { command }); const status = response?.ok === true ? "PASS" : "FAIL"; record(submoduleId, status, verification, { route: "WASM_EDIT_ROUTE", result: response?.result ?? null, error: response?.error ?? null, }); }; try { const factory = (await import(pathToFileURL(loaderPath))).default; engine = await factory({ wasmBinary: fs.readFileSync(wasmPath) }); handle = engine._web_engine_create(); const fixture = fs.readFileSync(fixturePath); const pointer = engine._malloc(fixture.byteLength); engine.HEAPU8.set(fixture, pointer); const openCode = engine._web_engine_open_blend(handle, pointer, fixture.byteLength); engine._free(pointer); if (openCode !== 0) throw new Error("focused fixes could not open basic_scene.blend"); const before = rawCall("snapshot")?.result; const mesh = before?.meshes?.[0]; const owner = before?.nodes?.find((node) => node.dataId === mesh?.id); const scene = before?.scenes?.[0]; const camera = before?.nodes?.find((node) => node.type === "CAMERA"); const layerName = scene?.viewLayers?.[0]?.name ?? "ViewLayer"; if (!mesh || !owner || !scene) throw new Error("basic_scene.blend lacks the focused smoke targets"); apply("addModifier", { type: "addModifier", meshId: mesh.id, modifierType: "SUBSURF", name: "WBV2 Focused Smoke" }, "valid modifier command returns without a process abort after enabling C++ exception catching"); const worker = fs.readFileSync(workerPath, "utf8"); const nlaAdapter = worker.includes("function prepareNlaMoveCommand(") && worker.includes('payload.type === "moveNLAStrip" ? prepareNlaMoveCommand(payload) : payload'); record("moveNLAStrip", nlaAdapter ? "PASS" : "FAIL", "Worker adapts moveNLAStrip to the native setNLAStack route", { route: "WORKER_ADAPTER", files: ["web/app/src/workers/web-engine.worker.ts", "web/tests/e2e/nla-operator.spec.ts"], }); apply("setCameraView", { type: "setCameraView", dataId: scene.id, cameraObjectId: camera?.id ?? null }, "camera binding is accepted by the native dispatcher"); apply("setRenderPasses", { type: "setRenderPasses", dataId: scene.id, layerName, passes: { passMask: 1, cryptomatteMask: 0, cryptomatteLevels: 6, alphaThreshold: 0.5 } }, "view-layer render passes are accepted by the native dispatcher"); apply("setRigidBodySettings", { type: "setRigidBodySettings", objectId: owner.id, family: "RIGID_BODY", settings: { mass: 2.25, friction: 0.4 } }, "rigid-body settings merge into the Physics manifest"); apply("setClothSettings", { type: "setClothSettings", objectId: owner.id, settings: { mass: 0.25, quality: 5, usePin: false } }, "cloth settings merge into the Physics manifest"); apply("setFluidSettings", { type: "setFluidSettings", objectId: owner.id, settings: { resolution: 64, timeScale: 1, cacheFrameStart: 1, cacheFrameEnd: 20 } }, "fluid settings merge into the Physics manifest"); apply("setParticleCache", { type: "setParticleCache", objectId: owner.id, settings: { frameStart: 1, frameEnd: 20, useDiskCache: false, pointCacheId: "focused-smoke" } }, "particle cache settings merge into the Physics manifest"); apply("setSimulationPlayback", { type: "setSimulationPlayback", settings: { frame: 2, playing: false, direction: 1 } }, "simulation playback updates the Main frame and persists bounded playback metadata"); const after = rawCall("snapshot")?.result; const systems = after?.physicsSimulation?.systems ?? []; const expectedSettings = new Map([ ["RIGID_BODY", ["mass", 2.25]], ["CLOTH", ["quality", 5]], ["FLUID", ["resolution", 64]], ["PARTICLE", ["pointCacheId", "focused-smoke"]], ]); for (const [family, [key, value]] of expectedSettings) { const fix = fixes.find((item) => item.submoduleId === ({ RIGID_BODY: "setRigidBodySettings", CLOTH: "setClothSettings", FLUID: "setFluidSettings", PARTICLE: "setParticleCache" })[family]); if (!systems.some((system) => system.family === family && system.ownerObjectId === owner.id && system.settings?.[key] === value)) { fix.status = "FAIL"; fix.error = `final snapshot does not contain ${family}.${key}`; } } const playbackFix = fixes.find((item) => item.submoduleId === "setSimulationPlayback"); if (after?.frame?.current !== 2) { playbackFix.status = "FAIL"; playbackFix.error = `final snapshot frame is ${String(after?.frame?.current)}`; } } catch (error) { record("focusedVerifier", "FAIL", "focused verifier infrastructure", { error: error instanceof Error ? error.message : String(error) }); } finally { if (engine && handle) engine._web_engine_destroy(handle); } const failed = fixes.filter((item) => item.status !== "PASS"); const report = { schemaVersion: 1, planId: smokeReport.planId, operation: "ONE_PASS_INTERNAL_SUBMODULE_SMOKE_FOCUSED_FIX_VERIFICATION", policy: "verify only the initial smoke failures; never rerun the complete submodule smoke set", status: failed.length === 0 && fixes.length === expected.length ? "PASS" : "FAIL", artifact: { wasmSha256: sha256(wasmPath), loaderSha256: sha256(loaderPath), fixtureSha256: sha256(fixturePath), }, summary: { fixes: fixes.length, passed: fixes.length - failed.length, failed: failed.length, verificationAttempts: fixes.length, retries: 0 }, fixes, }; fs.writeFileSync(fixReportPath, `${JSON.stringify(report, null, 2)}\n`); process.stdout.write(`wbv2-submodule-focused-fixes-${report.status.toLowerCase()} fixes=${fixes.length} passed=${report.summary.passed} failed=${failed.length} retries=0\n`); process.exit(report.status === "PASS" ? 0 : 1);