import bpy eevee = bpy.context.scene.eevee options = eevee.ray_tracing_options eevee.ray_tracing_method = 'SCREEN' options.resolution_scale = '2' options.trace_max_roughness = 0.5 options.screen_trace_quality = 0.25 options.screen_trace_thickness = 0.20000000298023224 options.use_denoise = True options.denoise_spatial = True options.denoise_temporal = True options.denoise_bilateral = True eevee.fast_gi_method = 'GLOBAL_ILLUMINATION' eevee.fast_gi_resolution = '2' eevee.fast_gi_ray_count = 2 eevee.fast_gi_step_count = 8 eevee.fast_gi_quality = 0.25 eevee.fast_gi_distance = 0.0 eevee.fast_gi_thickness_near = 0.1 eevee.fast_gi_bias = 0.05000000074505806