Commit Graph

4 Commits

Author SHA1 Message Date
mes123456
d0b6d2a164 feat(web): close remaining editor, layout and persistence gaps
- Area headers get a per-area editor switcher backed by a shared
  AreaEditorContext; Preferences can hide it.
- Animation camera area is a real navigable viewport aligned to the
  scene camera; Graph Editor adds channel selection, keyframe drag/
  insert/delete and interpolation.
- Geometry Nodes node locations round-trip through the native writer
  and reader, so saved graphs keep their layout.
- Texture Paint can make linked library images local via a new native
  makeImageLocal command before packing strokes.
- Compositor IMAGE and Render Layers nodes now persist to Main and
  execute against packed images / the last PBR render.
- Spreadsheet row cap raised to 250k; Outliner gains Ctrl+A and arrow/
  Home/End navigation.

Co-Authored-By: Claude Code <noreply@anthropic.com>
2026-11-13 07:47:10 +08:00
mes123456
ef50fdd988 feat(web): add an interactive Compositor node canvas
Author Compositor graphs in the web UI with React Flow and execute
them locally. The native writer materializes RGB/Exposure/Invert/Blur/
Mix/Alpha Over/Transform/Viewer/Composite nodes into a real
CompositorNodeTree, the reader returns node locations and more node
types, and save/reopen keeps nodes, links, positions and properties.

Co-Authored-By: Claude Code <noreply@anthropic.com>
2026-11-13 05:35:30 +08:00
mes123456
66d3f4e0f4 feat(web): complete portable Blender feature gaps
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2026-09-06 19:33:50 +08:00
mes123456
81113159dc feat(web): continue source-backed implementation waves
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2026-08-29 05:46:53 +08:00