Commit Graph

13 Commits

Author SHA1 Message Date
mes123456
d0b6d2a164 feat(web): close remaining editor, layout and persistence gaps
- Area headers get a per-area editor switcher backed by a shared
  AreaEditorContext; Preferences can hide it.
- Animation camera area is a real navigable viewport aligned to the
  scene camera; Graph Editor adds channel selection, keyframe drag/
  insert/delete and interpolation.
- Geometry Nodes node locations round-trip through the native writer
  and reader, so saved graphs keep their layout.
- Texture Paint can make linked library images local via a new native
  makeImageLocal command before packing strokes.
- Compositor IMAGE and Render Layers nodes now persist to Main and
  execute against packed images / the last PBR render.
- Spreadsheet row cap raised to 250k; Outliner gains Ctrl+A and arrow/
  Home/End navigation.

Co-Authored-By: Claude Code <noreply@anthropic.com>
2026-11-13 07:47:10 +08:00
mes123456
ef50fdd988 feat(web): add an interactive Compositor node canvas
Author Compositor graphs in the web UI with React Flow and execute
them locally. The native writer materializes RGB/Exposure/Invert/Blur/
Mix/Alpha Over/Transform/Viewer/Composite nodes into a real
CompositorNodeTree, the reader returns node locations and more node
types, and save/reopen keeps nodes, links, positions and properties.

Co-Authored-By: Claude Code <noreply@anthropic.com>
2026-11-13 05:35:30 +08:00
mes123456
d959f66839 feat(web): add texture paint with persistent packed images
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- Add TexturePaintView with brush, stroke, undo/redo and OPFS persistence.
- Import/pack local images with a valid ImageTile and replace stale packed files.
- Sync the engine packed asset cache after Main refresh and pack operations.
- Add pixel-level texture paint E2E for draw/undo and OPFS reopen.
- Document linked-image limits and the local RE-derived practice texture.

Co-Authored-By: Claude Code <noreply@anthropic.com>
2026-11-13 05:02:21 +08:00
mes123456
c92cd933c5 fix(web): make first wasm load work on remote deployment
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- Correct engine-manifest single wasm SHA and reuse cache for verification.
- Remove duplicate main-thread wasm fetch; raise init timeout to 300s.
- Record production deployment details and verification evidence.

Co-Authored-By: Claude Code <noreply@anthropic.com>
2026-11-12 22:38:04 +08:00
mes123456
d5dd647881 feat(web): finish RE 5000PBR lesson video and fix non-ASCII GLB import
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- Add 11:07 Chinese-narrated lesson video, VTT, poster and 13 chapter screenshots.
- Regenerate 20-render WebGL2 matrix and 15 operation captures on RTX 4060.
- Fix WASM staging for non-ASCII import filenames (猴头.glb); rebuild web_engine.
- Harden lesson video recording pipeline; fix stale lesson-link E2E selector.
- Add RE PBR derived libraries, lesson page, evidence and status report.

Co-Authored-By: Claude Code <noreply@anthropic.com>
2026-11-12 21:49:24 +08:00
mes123456
f3e21c6b98 chore: checkpoint web Blender migration source, tools and docs
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Accumulated uncommitted work: GHOST Web backend, WebGL/GPU web layer,
web workflow engine and protocol, tooling, docs and task records.
Large generated evidence, user-testing archives, build snapshots and
imported test assets remain untracked.

Co-Authored-By: Claude Code <noreply@anthropic.com>
2026-11-10 11:18:01 +08:00
mes123456
0fe8d2bb56 Advance M8-M11 parity workflows
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2026-08-17 04:37:07 -04:00
mes123456
7c16b279ae Advance M7 workflows and release operations
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2026-08-15 17:43:53 -04:00
mes123456
68d50f810f Advance WebGPU volume and bounded workflows 2026-08-14 18:08:29 -04:00
mes123456
d54d5dd913 Advance N-015 through N-018 bounded workflows 2026-08-12 17:14:27 -04:00
mes123456
86136139e2 Advance N-023 through N-026 audited parity 2026-08-12 15:23:35 -04:00
mes123456
b3cefaeec5 Advance Blender WebEngine N-015 through N-022 parity 2026-08-12 13:26:34 -04:00
mes123456
9fd26010f6 Add Chromium-only Blender WebEngine parity work 2026-08-12 04:47:48 -04:00