- generate a desktop-Blender PBR asset library and seed catalog v2 into OPFS
- add React asset browser, material preview sphere and Web PBR render panel
- extend shader graph/compiler to the finite 14-node set and native properties
- add image colour-space editing, scene-camera still rendering and asset repair
- add focused E2E/unit coverage and implementation status notes
Co-Authored-By: Claude Code <noreply@anthropic.com>
- update native web_engine sources and rebuilt wasm artifacts
- add task cards, status notes and tooling scripts
- add web e2e specs, tutorial UI sources and tutorial assets
- sync golden task manifests and audit records
Co-Authored-By: Claude Code <noreply@anthropic.com>
Accumulated uncommitted work: GHOST Web backend, WebGL/GPU web layer,
web workflow engine and protocol, tooling, docs and task records.
Large generated evidence, user-testing archives, build snapshots and
imported test assets remain untracked.
Co-Authored-By: Claude Code <noreply@anthropic.com>