Area headers now expose a real ⋮ menu with split, join, swap,
duplicate, maximize/focus, close and reset; the first operation
measures the CSS grid into normalized rects and switches that
workspace to an OPFS-persisted custom layout while reusing the
existing React content per slot.
ViewportNavigation gains Numpad0 camera view with last-view restore,
framing-only navigation when unlocked, Camera to View lock that writes
the camera object (rotation-mode-aware native setObjectTransform),
and Ctrl+Alt+Numpad0 camera-to-view. Camera lock persists per area.
Co-Authored-By: Claude Code <noreply@anthropic.com>
Accumulated uncommitted work: GHOST Web backend, WebGL/GPU web layer,
web workflow engine and protocol, tooling, docs and task records.
Large generated evidence, user-testing archives, build snapshots and
imported test assets remain untracked.
Co-Authored-By: Claude Code <noreply@anthropic.com>