Commit Graph

13 Commits

Author SHA1 Message Date
mes123456
371427a6bc feat(web): add dynamic area layouts and camera views
Area headers now expose a real ⋮ menu with split, join, swap,
duplicate, maximize/focus, close and reset; the first operation
measures the CSS grid into normalized rects and switches that
workspace to an OPFS-persisted custom layout while reusing the
existing React content per slot.

ViewportNavigation gains Numpad0 camera view with last-view restore,
framing-only navigation when unlocked, Camera to View lock that writes
the camera object (rotation-mode-aware native setObjectTransform),
and Ctrl+Alt+Numpad0 camera-to-view. Camera lock persists per area.

Co-Authored-By: Claude Code <noreply@anthropic.com>
2026-11-13 09:50:12 +08:00
mes123456
d0b6d2a164 feat(web): close remaining editor, layout and persistence gaps
- Area headers get a per-area editor switcher backed by a shared
  AreaEditorContext; Preferences can hide it.
- Animation camera area is a real navigable viewport aligned to the
  scene camera; Graph Editor adds channel selection, keyframe drag/
  insert/delete and interpolation.
- Geometry Nodes node locations round-trip through the native writer
  and reader, so saved graphs keep their layout.
- Texture Paint can make linked library images local via a new native
  makeImageLocal command before packing strokes.
- Compositor IMAGE and Render Layers nodes now persist to Main and
  execute against packed images / the last PBR render.
- Spreadsheet row cap raised to 250k; Outliner gains Ctrl+A and arrow/
  Home/End navigation.

Co-Authored-By: Claude Code <noreply@anthropic.com>
2026-11-13 07:47:10 +08:00
mes123456
ef50fdd988 feat(web): add an interactive Compositor node canvas
Author Compositor graphs in the web UI with React Flow and execute
them locally. The native writer materializes RGB/Exposure/Invert/Blur/
Mix/Alpha Over/Transform/Viewer/Composite nodes into a real
CompositorNodeTree, the reader returns node locations and more node
types, and save/reopen keeps nodes, links, positions and properties.

Co-Authored-By: Claude Code <noreply@anthropic.com>
2026-11-13 05:35:30 +08:00
mes123456
d959f66839 feat(web): add texture paint with persistent packed images
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- Add TexturePaintView with brush, stroke, undo/redo and OPFS persistence.
- Import/pack local images with a valid ImageTile and replace stale packed files.
- Sync the engine packed asset cache after Main refresh and pack operations.
- Add pixel-level texture paint E2E for draw/undo and OPFS reopen.
- Document linked-image limits and the local RE-derived practice texture.

Co-Authored-By: Claude Code <noreply@anthropic.com>
2026-11-13 05:02:21 +08:00
mes123456
d5dd647881 feat(web): finish RE 5000PBR lesson video and fix non-ASCII GLB import
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- Add 11:07 Chinese-narrated lesson video, VTT, poster and 13 chapter screenshots.
- Regenerate 20-render WebGL2 matrix and 15 operation captures on RTX 4060.
- Fix WASM staging for non-ASCII import filenames (猴头.glb); rebuild web_engine.
- Harden lesson video recording pipeline; fix stale lesson-link E2E selector.
- Add RE PBR derived libraries, lesson page, evidence and status report.

Co-Authored-By: Claude Code <noreply@anthropic.com>
2026-11-12 21:49:24 +08:00
mes123456
a078648297 feat(web): complete PBR shader, asset library and offscreen render chain
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- generate a desktop-Blender PBR asset library and seed catalog v2 into OPFS
- add React asset browser, material preview sphere and Web PBR render panel
- extend shader graph/compiler to the finite 14-node set and native properties
- add image colour-space editing, scene-camera still rendering and asset repair
- add focused E2E/unit coverage and implementation status notes

Co-Authored-By: Claude Code <noreply@anthropic.com>
2026-11-11 14:59:43 +08:00
mes123456
d1e6b63d54 chore: checkpoint web Blender feature-gap work, docs and tests
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- update native web_engine sources and rebuilt wasm artifacts
- add task cards, status notes and tooling scripts
- add web e2e specs, tutorial UI sources and tutorial assets
- sync golden task manifests and audit records

Co-Authored-By: Claude Code <noreply@anthropic.com>
2026-11-11 10:46:55 +08:00
mes123456
f3e21c6b98 chore: checkpoint web Blender migration source, tools and docs
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Accumulated uncommitted work: GHOST Web backend, WebGL/GPU web layer,
web workflow engine and protocol, tooling, docs and task records.
Large generated evidence, user-testing archives, build snapshots and
imported test assets remain untracked.

Co-Authored-By: Claude Code <noreply@anthropic.com>
2026-11-10 11:18:01 +08:00
mes123456
b940b8bac8 Complete internal submodule smoke closure
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2026-09-07 12:58:28 +08:00
mes123456
d5e736b80d fix(web): synchronize WebEngine WASM with Blender sources
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2026-09-07 11:33:34 +08:00
mes123456
cc631623d0 feat(web): generate split wasm debug secondary modules
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2026-09-04 12:12:53 +08:00
mes123456
2ffb965b67 feat(web): preload completed wasm and load debug modules on demand
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2026-09-04 11:17:27 +08:00
mes123456
a72b984f4c feat(web): preload completed and load debug wasm modules on demand
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2026-09-04 10:56:34 +08:00