chore: checkpoint web Blender migration source, tools and docs
Accumulated uncommitted work: GHOST Web backend, WebGL/GPU web layer, web workflow engine and protocol, tooling, docs and task records. Large generated evidence, user-testing archives, build snapshots and imported test assets remain untracked. Co-Authored-By: Claude Code <noreply@anthropic.com>
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@@ -30,6 +30,7 @@ export const WEB_ENGINE_COMMAND_CAPABILITIES = {
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removeModifier: { family: "MODIFIER", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
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moveModifier: { family: "MODIFIER", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
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setModifierParameters: { family: "MODIFIER", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
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renameModifier: { family: "MODIFIER", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
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decimateMesh: { family: "MESH", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
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previewDecimateMesh: { family: "MESH", route: "PREVIEW", implementation: "SOURCE_BACKED" },
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createPrimitive: { family: "OBJECT", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
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@@ -74,9 +75,14 @@ export const WEB_ENGINE_COMMAND_CAPABILITIES = {
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setBoneParenting: { family: "ANIMATION", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
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setPoseConstraint: { family: "ANIMATION", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
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setConstraint: { family: "ANIMATION", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
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editConstraint: { family: "ANIMATION", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
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moveConstraint: { family: "ANIMATION", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
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renameConstraint: { family: "ANIMATION", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
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setParent: { family: "OBJECT", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
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setParents: { family: "OBJECT", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
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createCollection: { family: "OBJECT", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
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moveObjectToCollection: { family: "OBJECT", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
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moveCollection: { family: "OBJECT", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
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renameId: { family: "OBJECT", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
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joinObjects: { family: "OBJECT", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
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separateMeshFaces: { family: "MESH", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
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@@ -103,6 +109,9 @@ export const WEB_ENGINE_COMMAND_CAPABILITIES = {
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importVFont: { family: "FONT", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
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setFontLinks: { family: "FONT", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
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setTextSource: { family: "IO", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
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createText: { family: "IO", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
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editEditorContext: { family: "EDITOR", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
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editShaderNode: { family: "SHADER", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
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setSoundProperties: { family: "AUDIO", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
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setSpeakerProperties: { family: "AUDIO", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
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setParticleSettings: { family: "PARTICLE", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
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@@ -167,6 +176,7 @@ export const WEB_ENGINE_COMMAND_CAPABILITIES = {
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setSimulationPlayback: { family: "SIMULATION", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
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setShaderGraph: { family: "SHADER", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
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setNLAStack: { family: "ANIMATION", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
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setNLAProperty: { family: "ANIMATION", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
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setSequencerStrips: { family: "MEDIA", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
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setSequencerStripModifiers: { family: "MEDIA", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
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setSequencerTransitions: { family: "MEDIA", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
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