chore: checkpoint web Blender migration source, tools and docs
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Accumulated uncommitted work: GHOST Web backend, WebGL/GPU web layer,
web workflow engine and protocol, tooling, docs and task records.
Large generated evidence, user-testing archives, build snapshots and
imported test assets remain untracked.

Co-Authored-By: Claude Code <noreply@anthropic.com>
This commit is contained in:
mes123456
2026-11-10 11:18:01 +08:00
parent 122142c26c
commit f3e21c6b98
6887 changed files with 257154 additions and 12294 deletions

View File

@@ -11,7 +11,7 @@ export interface SceneDelta {
baseRevision: number;
nextRevision: number;
nodes?: {
updated: Array<Pick<SceneNodeIR, "id"> & Partial<Pick<SceneNodeIR, "visible" | "parentId" | "localMatrix" | "transform">>>;
updated: Array<Pick<SceneNodeIR, "id"> & Partial<Pick<SceneNodeIR, "visible" | "parentId" | "localMatrix" | "worldMatrix" | "transform">>>;
added?: SceneNodeIR[];
removed?: string[];
};
@@ -94,6 +94,7 @@ function changedNodeFields(before: SceneNodeIR, after: SceneNodeIR): { id: strin
if (before.visible !== after.visible) change.visible = after.visible;
if (before.parentId !== after.parentId) change.parentId = after.parentId;
if (JSON.stringify(before.localMatrix) !== JSON.stringify(after.localMatrix)) change.localMatrix = after.localMatrix;
if (JSON.stringify(before.worldMatrix) !== JSON.stringify(after.worldMatrix)) change.worldMatrix = after.worldMatrix;
if (JSON.stringify(before.transform) !== JSON.stringify(after.transform)) change.transform = after.transform;
return change;
}