chore: checkpoint web Blender migration source, tools and docs
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Accumulated uncommitted work: GHOST Web backend, WebGL/GPU web layer,
web workflow engine and protocol, tooling, docs and task records.
Large generated evidence, user-testing archives, build snapshots and
imported test assets remain untracked.

Co-Authored-By: Claude Code <noreply@anthropic.com>
This commit is contained in:
mes123456
2026-11-10 11:18:01 +08:00
parent 122142c26c
commit f3e21c6b98
6887 changed files with 257154 additions and 12294 deletions

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import base from './playwright.config';
import path from 'node:path';
const candidate = process.env.WBV2_PRODUCTION_CANDIDATE ?? path.resolve(import.meta.dirname, '../build_web_main_desktop/b3-input-blocked-v65-20261031/app');
const port = Number(process.env.WEB_TEST_PORT ?? 5307);
export default { ...base, testMatch: ['native-modal-key-probe.spec.ts'], timeout: 300_000,
use: { ...base.use, baseURL: `http://127.0.0.1:${port}`, viewport: { width: 1440, height: 900 } },
webServer: { command: `BLENDER_WEB_HTTP_PORT=${port} node ../tools/web/deployment-http-server.mjs '${candidate}'`, url: `http://127.0.0.1:${port}`, reuseExistingServer: false, timeout: 30_000 },
};