chore: checkpoint web Blender migration source, tools and docs
Accumulated uncommitted work: GHOST Web backend, WebGL/GPU web layer, web workflow engine and protocol, tooling, docs and task records. Large generated evidence, user-testing archives, build snapshots and imported test assets remain untracked. Co-Authored-By: Claude Code <noreply@anthropic.com>
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38
tools/web/.probe23.mjs
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38
tools/web/.probe23.mjs
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import { createRequire } from "node:module";
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import path from "node:path";
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const { chromium } = createRequire(import.meta.url)(path.resolve("web/node_modules/playwright"));
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const browser = await chromium.launch({ headless: true, executablePath: "/usr/bin/google-chrome-stable",
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args: ["--no-sandbox","--use-gl=swiftshader","--enable-unsafe-swiftshader","--enable-unsafe-webgpu","--enable-dawn-features=allow_unsafe_apis","--use-webgpu-adapter=swiftshader"] });
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const ctx = await browser.newContext({ viewport: { width: 1440, height: 900 } });
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const page = await ctx.newPage();
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await page.goto("http://127.0.0.1:5406/", { waitUntil: "domcontentloaded" });
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await page.waitForFunction(() => document.body.innerText.includes("WASM ABI: ready"), undefined, { timeout: 120000 });
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await page.getByTestId("blend-file-input").setInputFiles(path.resolve("tests/files/web/basic_scene.blend"));
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await page.waitForFunction(() => /Active Basic/.test(document.querySelector('[data-testid="scene-stats"]')?.textContent ?? ""), undefined, { timeout: 120000 });
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await page.waitForTimeout(2000);
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const st = (tag) => page.evaluate((t) => ({
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tag: t,
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ws: document.querySelector("main")?.getAttribute("data-workspace"),
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display: document.querySelector('canvas[aria-label="Blender desktop"]')?.getAttribute("data-native-display"),
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objects: (document.querySelector('[data-testid="scene-stats"]')?.textContent ?? "").match(/Objects (\d+)/)?.[1] ?? "?",
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engine: document.querySelector('[data-testid="engine-status"]')?.textContent,
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detail: (document.querySelector("main")?.getAttribute("data-last-diagnostic-detail")||"").slice(0,220),
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}), tag);
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const go = (n) => page.evaluate((v) => { const b=[...document.querySelectorAll('nav[aria-label="工作区"] button')].find(x=>(x.textContent||"").trim()===v); b?.click(); }, n);
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const click = (l) => page.evaluate((v) => { const b = document.querySelector(`[aria-label="${v}"]`); b?.click(); return Boolean(b); }, l);
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// A: does an EDIT fail inside a node workspace (no detach involved)?
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await go("Shading"); await page.waitForTimeout(9000);
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console.log(JSON.stringify(await st("shading-entered")));
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await click("添加立方体"); await page.waitForTimeout(7000);
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console.log(JSON.stringify(await st("edit-inside-shading")));
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await click("撤销"); await page.waitForTimeout(7000);
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console.log(JSON.stringify(await st("undo-inside-shading")));
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// B: does a fresh load still edit fine? (control)
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await page.reload({ waitUntil: "domcontentloaded" });
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await page.waitForFunction(() => document.body.innerText.includes("WASM ABI: ready"), undefined, { timeout: 120000 });
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await page.getByTestId("blend-file-input").setInputFiles(path.resolve("tests/files/web/basic_scene.blend"));
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await page.waitForFunction(() => /Active Basic/.test(document.querySelector('[data-testid="scene-stats"]')?.textContent ?? ""), undefined, { timeout: 120000 });
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await page.waitForTimeout(2000);
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await click("添加立方体"); await page.waitForTimeout(7000);
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console.log(JSON.stringify(await st("control-layout-edit")));
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await browser.close();
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