feat(web): add render performance authoring
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This commit is contained in:
mes123456
2026-08-29 19:43:51 +08:00
parent 085632b3a9
commit ec23b29db1
47 changed files with 1918 additions and 38 deletions

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@@ -77,4 +77,7 @@ export const animationRenderCommands = Object.freeze({
setSceneCompositorSettings(dataId: string, properties: AnimationCommand<"setSceneCompositorSettings">["properties"]): AnimationCommand<"setSceneCompositorSettings"> {
return { type: "setSceneCompositorSettings", dataId, properties: { ...properties } };
},
setScenePerformanceSettings(dataId: string, properties: AnimationCommand<"setScenePerformanceSettings">["properties"]): AnimationCommand<"setScenePerformanceSettings"> {
return { type: "setScenePerformanceSettings", dataId, properties: { ...properties } };
},
} satisfies Record<string, (...args: never[]) => WebEngineEditCommand>);

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@@ -578,6 +578,7 @@ export interface SceneIR {
motionBlurSettings?: { enabled: boolean; shutter: number; position: number };
hairSettings?: { type: number; subdivisions: number };
compositorSettings?: { device: number; precision: number; denoiseDevice: number; previewQuality: number; finalQuality: number };
performanceSettings?: { fixedThreads: boolean; threads: number; persistentData: boolean; highQualityNormals: boolean };
compositorGraph?: CompositorGraphIR;
compositorStatus?: "AVAILABLE" | "BLOCKED";
sequencerTimeline?: SequencerTimelineIR;
@@ -1632,6 +1633,11 @@ export function parseSceneSnapshotIR(value: unknown): SceneSnapshotIR {
if (!isRecord(scene.compositorSettings)) throw new Error(`SceneIR.scenes[${index}].compositorSettings must be an object`);
for (const field of ["device", "precision", "denoiseDevice", "previewQuality", "finalQuality"] as const) requireNumber(scene.compositorSettings[field], `scenes[${index}].compositorSettings.${field}`);
}
if (scene.performanceSettings !== undefined) {
if (!isRecord(scene.performanceSettings)) throw new Error(`SceneIR.scenes[${index}].performanceSettings must be an object`);
for (const field of ["fixedThreads", "persistentData", "highQualityNormals"] as const) requireBoolean(scene.performanceSettings[field], `scenes[${index}].performanceSettings.${field}`);
requireNumber(scene.performanceSettings.threads, `scenes[${index}].performanceSettings.threads`);
}
if (scene.compositorStatus !== undefined && !["AVAILABLE", "BLOCKED"].includes(scene.compositorStatus as string)) {
throw new Error(`scenes[${index}].compositorStatus is invalid`);
}

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@@ -95,6 +95,7 @@ export const WEB_ENGINE_COMMAND_CAPABILITIES = {
setSceneMotionBlur: { family: "CORE_SCENE_GRAPH", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
setSceneHairSettings: { family: "CORE_SCENE_GRAPH", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
setSceneCompositorSettings: { family: "COMPOSITOR", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
setScenePerformanceSettings: { family: "PERFORMANCE", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
setMetaballElements: { family: "GEOMETRY", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
sculptStroke: { family: "SCULPT", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
setSculptMeshAttributes: { family: "SCULPT", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },

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@@ -159,6 +159,7 @@ export type WebEngineEditCommand =
| { type: "setSceneMotionBlur"; dataId: string; properties: { enabled?: boolean; shutter?: number; position?: 0 | 1 | 2 } }
| { type: "setSceneHairSettings"; dataId: string; properties: { type?: 0 | 1 | 2; subdivisions?: number } }
| { type: "setSceneCompositorSettings"; dataId: string; properties: { device?: 0 | 1; precision?: 0 | 1; denoiseDevice?: 0 | 1 | 2; previewQuality?: 0 | 1 | 2; finalQuality?: 0 | 1 | 2 } }
| { type: "setScenePerformanceSettings"; dataId: string; properties: { fixedThreads?: boolean; threads?: number; persistentData?: boolean; highQualityNormals?: boolean } }
| { type: "setMetaballElements"; dataId: string; elements: Array<{ type: number; position: [number, number, number]; radius: number; scale: [number, number, number] }> }
| { type: "sculptStroke"; stroke: SculptStrokeIR }
| { type: "setSculptMeshAttributes"; attributes: SculptMeshAttributesIR }

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@@ -4,7 +4,7 @@ export const WORKBENCH_COMMAND_GROUPS = Object.freeze({
OBJECT: ["createPrimitive", "duplicateObject", "deleteObject", "setObjectTransform", "setParent", "createCollection", "moveObjectToCollection", "renameId", "applyObjectTransform", "setObjectOrigin"],
MESH: ["meshEdit", "translateMeshVertices", "createUVMap", "setActiveUVMap", "unwrapUV", "setVertexColors", "setVertexWeights"],
ANIMATION: ["setFrame", "insertObjectKeyframe", "deleteObjectKeyframe", "setFCurveInterpolation", "setConstraint", "setNLAStack"],
RENDER: ["setCameraProperties", "setLightProperties", "setWorldProperties", "setSceneProperties", "setSceneRenderSettings", "setSceneAudioSettings", "setSceneUnitSettings", "setSceneTimelineSettings", "setScenePipelineSettings", "setSceneBindings", "setSceneViewLayerSettings", "setSceneCollectionSettings", "setSceneBorderSettings", "setSceneSimplifySettings", "setSceneColorManagement", "setSceneImageFormat", "setSceneMotionBlur", "setSceneHairSettings", "setSceneCompositorSettings"],
RENDER: ["setCameraProperties", "setLightProperties", "setWorldProperties", "setSceneProperties", "setSceneRenderSettings", "setSceneAudioSettings", "setSceneUnitSettings", "setSceneTimelineSettings", "setScenePipelineSettings", "setSceneBindings", "setSceneViewLayerSettings", "setSceneCollectionSettings", "setSceneBorderSettings", "setSceneSimplifySettings", "setSceneColorManagement", "setSceneImageFormat", "setSceneMotionBlur", "setSceneHairSettings", "setSceneCompositorSettings", "setScenePerformanceSettings"],
IO: ["importImage", "importVFont", "setMaterialImageNode"],
} as const satisfies Record<string, readonly WebEngineCommandType[]>);