fix(web): synchronize WebEngine WASM with Blender sources
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@@ -163,6 +163,10 @@ static void id_type_init()
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INIT_TYPE(ID_PT);
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INIT_TYPE(ID_VO);
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INIT_TYPE(ID_GP);
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/* Text datablocks are first-class WebEngine authoring targets. */
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INIT_TYPE(ID_TXT);
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/* Legacy Texture datablocks are also exposed by the WebEngine snapshot. */
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INIT_TYPE(ID_TE);
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#else
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INIT_TYPE(ID_LI);
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INIT_TYPE(ID_OB);
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