chore: checkpoint web Blender feature-gap work, docs and tests
- update native web_engine sources and rebuilt wasm artifacts - add task cards, status notes and tooling scripts - add web e2e specs, tutorial UI sources and tutorial assets - sync golden task manifests and audit records Co-Authored-By: Claude Code <noreply@anthropic.com>
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@@ -1927,7 +1927,7 @@ test("renders local UV/color/material-slot geometry", async ({ page }) => {
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const canvas = page.locator("canvas.viewport-canvas");
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await expect(canvas).toHaveAttribute("data-renderer-backend", "webgl-pbr");
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await expect(canvas).toHaveAttribute("data-pbr-profile", "physical-v1");
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await expect(canvas).toHaveAttribute("data-tone-mapping", "aces");
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await expect(canvas).toHaveAttribute("data-tone-mapping", "agx");
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await expect(canvas).toHaveAttribute("data-shadow-map", "pcf-1024");
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const renderedPixels = await canvas.evaluate((canvas) => {
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const gl = canvas.getContext("webgl2") ?? canvas.getContext("webgl");
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