feat(web): add object lightgroup membership
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@@ -101,4 +101,7 @@ export const animationRenderCommands = Object.freeze({
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setSceneViewLayerLightgroups(dataId: string, layerName: string, lightgroups: string[]): AnimationCommand<"setSceneViewLayerLightgroups"> {
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return { type: "setSceneViewLayerLightgroups", dataId, layerName, lightgroups: [...lightgroups] };
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},
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setObjectLightgroup(objectId: string, lightgroup: string | null): AnimationCommand<"setObjectLightgroup"> {
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return { type: "setObjectLightgroup", objectId, lightgroup };
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},
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} satisfies Record<string, (...args: never[]) => WebEngineEditCommand>);
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