Rebuild local Blender WASM environment and recovery evidence
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@@ -30,6 +30,7 @@ export type OffscreenViewportRequest =
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export type OffscreenViewportResponse =
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| { type: "ready" }
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| { type: "deviceStatus"; status: "ready" | "lost" | "restoring" }
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| { type: "frame"; visiblePixels: number; camera?: ViewportCameraState }
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| { type: "snapshotStatus"; nonMeshCount: number; nonMeshBlockedCount: number; greasePencilCount: number; greasePencilBlockedCount: number; greasePencilOnionStrokeCount: number; renderBudget: PBRLightingBudgetReport }
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| { type: "textureStatus"; loaded: number; rejected: number; bytes: number; errors: string[]; errorCodes: string[]; budget: PBRTextureBudgetReport }
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