feat(web): add scene view layer authoring
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@@ -1592,7 +1592,7 @@ EMSCRIPTEN_KEEPALIVE int web_engine_apply_command(const int handle,
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type == "insertGreasePencilFrame" || type == "removeGreasePencilFrame" ||
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type == "setGreasePencilStrokes" || type == "setVertexColors" ||
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type == "setVertexWeights" || type == "setCameraProperties" || type == "setLightProperties" ||
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type == "setWorldProperties" || type == "setSceneProperties" || type == "setSceneRenderSettings" || type == "setSceneAudioSettings" || type == "setSceneUnitSettings" || type == "setSceneTimelineSettings" || type == "setScenePipelineSettings" || type == "setSceneBindings" ||
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type == "setWorldProperties" || type == "setSceneProperties" || type == "setSceneRenderSettings" || type == "setSceneAudioSettings" || type == "setSceneUnitSettings" || type == "setSceneTimelineSettings" || type == "setScenePipelineSettings" || type == "setSceneBindings" || type == "setSceneViewLayerSettings" ||
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type == "setSculptMeshAttributes" ||
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type == "sculptStroke") {
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if (!engine->authoritative_commands || engine->authoritative_main == nullptr) {
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@@ -2196,7 +2196,7 @@ EMSCRIPTEN_KEEPALIVE int web_engine_apply_command(const int handle,
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command.value("normalize", false), command.value("limit", 0u), command.value("mirror", false),
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command.value("mirrorAxis", 0), command.value("mirrorTolerance", 1e-4f), main_error);
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}
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else if (type == "setCameraProperties" || type == "setLightProperties" || type == "setWorldProperties" || type == "setSceneProperties" || type == "setSceneRenderSettings" || type == "setSceneAudioSettings" || type == "setSceneUnitSettings" || type == "setSceneTimelineSettings" || type == "setScenePipelineSettings" || type == "setSceneBindings")
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else if (type == "setCameraProperties" || type == "setLightProperties" || type == "setWorldProperties" || type == "setSceneProperties" || type == "setSceneRenderSettings" || type == "setSceneAudioSettings" || type == "setSceneUnitSettings" || type == "setSceneTimelineSettings" || type == "setScenePipelineSettings" || type == "setSceneBindings" || type == "setSceneViewLayerSettings")
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{
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const json properties = command.value("properties", json::object());
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if (type == "setSceneProperties") {
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@@ -2234,6 +2234,11 @@ EMSCRIPTEN_KEEPALIVE int web_engine_apply_command(const int handle,
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engine->authoritative_main, command.value("dataId", "").c_str(),
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properties.dump().c_str(), main_error);
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}
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else if (type == "setSceneViewLayerSettings") {
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applied = web_engine_blend_main_set_scene_view_layer_settings(
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engine->authoritative_main, command.value("dataId", "").c_str(),
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command.value("layerName", "").c_str(), properties.dump().c_str(), main_error);
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}
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else {
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applied = web_engine_blend_main_set_render_properties(
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engine->authoritative_main, command.value("dataId", "").c_str(),
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@@ -5294,6 +5294,15 @@ json scene_ir_from_blend(const ParsedBlend &blend,
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{"timeUnit", read_integer(*blend.sdna, *units, "time_unit").value_or(0)},
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{"temperatureUnit", read_integer(*blend.sdna, *units, "temperature_unit").value_or(0)}};
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}
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json view_layers = json::array();
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for (const ElementRef &view_layer : linked_list_elements(blend, element, "view_layers")) {
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const int64_t flags = read_integer(*blend.sdna, view_layer, "flag").value_or(0);
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view_layers.push_back({{"name", read_string(*blend.sdna, view_layer, "name")},
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{"useRender", (flags & VIEW_LAYER_RENDER) != 0},
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{"useFreestyle", (flags & VIEW_LAYER_FREESTYLE) != 0},
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{"samples", read_integer(*blend.sdna, view_layer, "samples").value_or(0)}});
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}
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if (!view_layers.empty()) scene["viewLayers"] = std::move(view_layers);
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if (const std::optional<ElementRef> view = embedded_element(*blend.sdna, element, "view_settings")) {
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json color_management = {{"viewTransform", read_string(*blend.sdna, *view, "view_transform")},
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{"look", read_string(*blend.sdna, *view, "look")},
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@@ -5898,7 +5898,7 @@ bool web_engine_blend_main_set_scene_audio_settings(WebBlendMainState *state,
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}
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scene->audio.distance_model = int(model);
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}
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const auto read_flag = [&](const char *key, short flag) {
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const auto read_flag = [&](const char *key, eAudio_Flag flag) {
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if (!properties.contains(key)) return true;
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if (!properties[key].is_boolean()) {
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error = std::string("RENDER_PROPERTY_INVALID: ") + key + " must be boolean";
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@@ -6176,6 +6176,72 @@ bool web_engine_blend_main_set_scene_bindings(WebBlendMainState *state,
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return true;
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}
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bool web_engine_blend_main_set_scene_view_layer_settings(WebBlendMainState *state,
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const char *target_id,
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const char *layer_name,
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const char *properties_json,
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std::string &error)
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{
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if (state == nullptr || state->main == nullptr || target_id == nullptr || layer_name == nullptr || properties_json == nullptr) {
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error = "RENDER_PROPERTY_INVALID: scene view layer target is missing";
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return false;
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}
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Scene *scene = find_scene(state->main, target_id);
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if (scene == nullptr || scene->id.lib != nullptr || layer_name[0] == '\0') {
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error = "LINKED_DATA_MUTATION_BLOCKED: Scene view layer is not editable";
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return false;
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}
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ViewLayer *layer = nullptr;
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for (ViewLayer &candidate : scene->view_layers) {
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if (strncmp(candidate.name, layer_name, sizeof(candidate.name)) == 0) {
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layer = &candidate;
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break;
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}
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}
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if (layer == nullptr) {
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error = "RENDER_PROPERTY_INVALID: view layer does not exist in Scene";
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return false;
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}
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const json properties = json::parse(properties_json, nullptr, false);
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if (!properties.is_object() || properties.empty()) {
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error = "RENDER_PROPERTY_INVALID: view layer settings must be a non-empty object";
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return false;
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}
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const std::unordered_set<std::string> allowed = {"useRender", "useFreestyle", "samples"};
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for (const auto &[key, value] : properties.items()) {
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(void)value;
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if (!allowed.contains(key)) {
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error = "RENDER_PROPERTY_INVALID: unsupported view layer property " + key;
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return false;
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}
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}
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const auto read_flag = [&](const char *key, eViewLayer_Flag flag) {
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if (!properties.contains(key)) return true;
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if (!properties[key].is_boolean()) {
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error = std::string("RENDER_PROPERTY_INVALID: ") + key + " must be boolean";
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return false;
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}
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if (properties[key].get<bool>()) layer->flag |= flag;
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else layer->flag &= ~flag;
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return true;
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};
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if (!read_flag("useRender", VIEW_LAYER_RENDER) || !read_flag("useFreestyle", VIEW_LAYER_FREESTYLE)) return false;
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if (properties.contains("samples")) {
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if (!properties["samples"].is_number_integer()) {
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error = "RENDER_PROPERTY_INVALID: samples must be an integer";
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return false;
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}
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const int64_t samples = properties["samples"].get<int64_t>();
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if (samples < 0 || samples > 1000000) {
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error = "RENDER_PROPERTY_INVALID: samples is outside the bounded range";
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return false;
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}
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layer->samples = int(samples);
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}
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scene->id.recalc |= ID_RECALC_PARAMETERS;
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return true;
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}
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bool web_engine_blend_main_write(WebBlendMainState *state,
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std::vector<uint8_t> &bytes,
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std::string &error)
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@@ -544,6 +544,11 @@ bool web_engine_blend_main_set_scene_bindings(WebBlendMainState *state,
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const char *target_id,
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const char *properties_json,
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std::string &error);
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bool web_engine_blend_main_set_scene_view_layer_settings(WebBlendMainState *state,
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const char *target_id,
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const char *layer_name,
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const char *properties_json,
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std::string &error);
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bool web_engine_blend_main_write(WebBlendMainState *state,
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std::vector<uint8_t> &bytes,
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std::string &error);
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