feat(web): wire Blender light cascade controls
Some checks failed
M6 deployable RC / quick (push) Has been cancelled
M6 deployable RC / chromium (push) Has been cancelled
M6 deployable RC / release (push) Has been cancelled

This commit is contained in:
mes123456
2026-08-30 19:10:24 +08:00
parent 4ce5581bc3
commit ab8d5120b0
40 changed files with 1987 additions and 22 deletions

View File

@@ -260,6 +260,10 @@ export interface LightIR {
shadowFilterRadius?: number;
shadowMaximumResolution?: number;
shadowJitterOverblur?: number;
cascadeMaxDistance?: number;
cascadeExponent?: number;
cascadeFade?: number;
cascadeCount?: number;
exposure?: number;
temperature?: number;
useTemperature?: boolean;
@@ -1552,7 +1556,7 @@ export function parseSceneSnapshotIR(value: unknown): SceneSnapshotIR {
for (const field of ["energy", "radius", "spotAngle", "spotBlend", "areaShape", "areaSize", "areaSizeY", "sunAngle"]) {
requireNumber(light[field], `lights[${index}].${field}`);
}
for (const field of ["exposure", "temperature", "areaSpread", "diffuseFactor", "specularFactor", "transmissionFactor", "volumeFactor", "attenuationDistance", "shadowFilterRadius", "shadowMaximumResolution", "shadowJitterOverblur"] as const) if (light[field] !== undefined) requireNumber(light[field], `lights[${index}].${field}`);
for (const field of ["exposure", "temperature", "areaSpread", "diffuseFactor", "specularFactor", "transmissionFactor", "volumeFactor", "attenuationDistance", "shadowFilterRadius", "shadowMaximumResolution", "shadowJitterOverblur", "cascadeMaxDistance", "cascadeExponent", "cascadeFade", "cascadeCount"] as const) if (light[field] !== undefined) requireNumber(light[field], `lights[${index}].${field}`);
for (const field of ["useTemperature", "castsShadow"] as const) if (light[field] !== undefined) requireBoolean(light[field], `lights[${index}].${field}`);
}
for (const [index, world] of (value.worlds as unknown[]).entries()) {