feat(web): extend scene render audio and unit authoring
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This commit is contained in:
mes123456
2026-08-29 13:13:04 +08:00
parent b1ec8d29f6
commit ab03be9046
118 changed files with 7549 additions and 44 deletions

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@@ -79,6 +79,10 @@ export const WEB_ENGINE_COMMAND_CAPABILITIES = {
setLightProperties: { family: "RENDER", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
setCameraProperties: { family: "RENDER", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
setWorldProperties: { family: "RENDER", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
setSceneProperties: { family: "CORE_SCENE_GRAPH", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
setSceneRenderSettings: { family: "CORE_SCENE_GRAPH", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
setSceneAudioSettings: { family: "CORE_SCENE_GRAPH", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
setSceneUnitSettings: { family: "CORE_SCENE_GRAPH", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
setMetaballElements: { family: "GEOMETRY", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
sculptStroke: { family: "SCULPT", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },
setSculptMeshAttributes: { family: "SCULPT", route: "MAIN_AUTHORITATIVE", implementation: "SOURCE_BACKED" },