Add Chromium-only Blender WebEngine parity work
This commit is contained in:
14
docs/status/W-040.md
Normal file
14
docs/status/W-040.md
Normal file
@@ -0,0 +1,14 @@
|
||||
# W-040 Status
|
||||
|
||||
status: in_progress
|
||||
task: 固定 OPFS 目录布局
|
||||
|
||||
`web/app/src/storage/opfs-files.ts` validates project IDs and file names,
|
||||
creates `projects/<id>/scene.blend`, `snapshots/`, `assets/`, `thumbs/` and
|
||||
`tmp/`, and writes a complete scene buffer through a temporary file before
|
||||
replacement. The standard `FileSystemHandle.move` path is used when available;
|
||||
the copy-and-remove fallback is bounded to the same project directory.
|
||||
|
||||
Large asset hashing, crash-recovery manifests and cross-browser atomic rename
|
||||
guarantees remain subsequent tasks.
|
||||
|
||||
Reference in New Issue
Block a user