Add Chromium-only Blender WebEngine parity work
This commit is contained in:
25
docs/status/W-039.md
Normal file
25
docs/status/W-039.md
Normal file
@@ -0,0 +1,25 @@
|
||||
# W-039 Status
|
||||
|
||||
status: done_current_scope
|
||||
task: 完成场景数据里程碑
|
||||
|
||||
## Current gate
|
||||
|
||||
The `.blend` -> Blender Main/WASM -> binary SceneIR -> Three.js path is proven
|
||||
for basic, animation, pose, modifier, resource and authoring fixtures. The
|
||||
browser opens files, renders geometry, keeps Outliner/viewport selection linked,
|
||||
and applies Main edits with revisioned snapshot/delta responses.
|
||||
|
||||
## Accepted bounded scope
|
||||
|
||||
W-034 through W-038 are complete for the declared bounded contract: binary
|
||||
SceneIR, resource deltas, packed assets, animation editing and Blender Main
|
||||
authoring all have native and browser regression evidence. New Blender
|
||||
families must add independent goldens instead of reusing W-080.
|
||||
|
||||
## Verification
|
||||
|
||||
```text
|
||||
npm --prefix web run test:e2e
|
||||
npm --prefix web run test:authoring-roundtrip
|
||||
```
|
||||
Reference in New Issue
Block a user