Add Chromium-only Blender WebEngine parity work
This commit is contained in:
22
docs/status/W-028.md
Normal file
22
docs/status/W-028.md
Normal file
@@ -0,0 +1,22 @@
|
||||
# W-028 Status
|
||||
|
||||
status: done
|
||||
task: 原生/WASM 双端回归
|
||||
|
||||
## Evidence
|
||||
|
||||
- Native runner: `web/engine/web_engine_native_smoke.cpp`
|
||||
- Dual runner: `tools/web/check-dual-engine.sh`
|
||||
- Golden: `tests/golden/W-028/dual-engine.json`
|
||||
|
||||
The same C ABI returns matching create, invalid-empty-open, and destroy
|
||||
results in native C++ and Emscripten builds. The WASM runner additionally
|
||||
opens local `.blend` fixtures, checks SceneIR, verifies an authoritative
|
||||
Main save/reopen, verifies ordinary decimate Main write/save/reopen, and verifies that the
|
||||
skin/shape-key decimate boundary blocks save with `BLEND_WRITE_REQUIRES_MAIN_AUTHORITY`.
|
||||
|
||||
## Verification
|
||||
|
||||
```text
|
||||
tools/web/check-dual-engine.sh # dual-engine-ok
|
||||
```
|
||||
Reference in New Issue
Block a user