Add Chromium-only Blender WebEngine parity work

This commit is contained in:
mes123456
2026-08-12 04:47:48 -04:00
commit 9fd26010f6
18225 changed files with 11622124 additions and 0 deletions

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# SPDX-FileCopyrightText: 2014 Blender Authors
#
# SPDX-License-Identifier: GPL-2.0-or-later
add_definitions(${GFLAGS_DEFINES})
add_definitions(${GLOG_DEFINES})
add_definitions(-DBLENDER_GFLAGS_NAMESPACE=${GFLAGS_NAMESPACE})
set(INC
.
..
)
set(INC_SYS
${GLOG_INCLUDE_DIRS}
${GFLAGS_INCLUDE_DIRS}
../../../extern/gtest/include
)
set(SRC
testing_main.cc
testing.h
)
set(LIB
PRIVATE bf::intern::guardedalloc
)
blender_add_lib(bf_testing_main "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")

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/* SPDX-FileCopyrightText: 2007 Google Inc. All rights reserved.
*
* SPDX-License-Identifier: BSD-3-Clause */
/** \file
* Defines the #ScopedMockLog class (using Google C++ Mocking Framework),
* which is convenient for testing code that uses LOG().
*
* NOTE(@keir): This is a fork until Google Log exports the scoped mock log class;
* see: http://code.google.com/p/google-glog/issues/detail?id=88
*
* Author: Zhanyong Wan
*/
#ifndef GOOGLE_CERES_INTERNAL_MOCK_LOG_H_
#define GOOGLE_CERES_INTERNAL_MOCK_LOG_H_
#include <string>
#include "glog/logging.h"
#include "gmock/gmock.h"
// Needed to make the scoped mock log tests work without modification.
namespace ceres {
namespace internal {
using google::WARNING;
} // namespace internal
} // namespace ceres
namespace testing {
// A ScopedMockLog object intercepts LOG() messages issued during its
// lifespan. Using this together with Google C++ Mocking Framework,
// it's very easy to test how a piece of code calls LOG(). The
// typical usage:
//
// TEST(FooTest, LogsCorrectly) {
// ScopedMockLog log;
//
// // We expect the WARNING "Something bad!" exactly twice.
// EXPECT_CALL(log, Log(WARNING, _, "Something bad!"))
// .Times(2);
//
// // We allow foo.cc to call LOG(INFO) any number of times.
// EXPECT_CALL(log, Log(INFO, HasSubstr("/foo.cc"), _))
// .Times(AnyNumber());
//
// Foo(); // Exercises the code under test.
// }
class ScopedMockLog : public google::LogSink {
public:
// When a ScopedMockLog object is constructed, it starts to
// intercept logs.
ScopedMockLog()
{
AddLogSink(this);
}
// When the object is destructed, it stops intercepting logs.
virtual ~ScopedMockLog()
{
RemoveLogSink(this);
}
// Implements the mock method:
//
// void Log(LogSeverity severity, const string& file_path,
// const string& message);
//
// The second argument to Send() is the full path of the source file
// in which the LOG() was issued.
//
// Note, that in a multi-threaded environment, all LOG() messages from a
// single thread will be handled in sequence, but that cannot be guaranteed
// for messages from different threads. In fact, if the same or multiple
// expectations are matched on two threads concurrently, their actions will
// be executed concurrently as well and may interleave.
MOCK_METHOD3(Log,
void(google::LogSeverity severity,
const std::string &file_path,
const std::string &message));
private:
// Implements the send() virtual function in class LogSink.
// Whenever a LOG() statement is executed, this function will be
// invoked with information presented in the LOG().
//
// The method argument list is long and carries much information a
// test usually doesn't care about, so we trim the list before
// forwarding the call to Log(), which is much easier to use in
// tests.
//
// We still cannot call Log() directly, as it may invoke other LOG()
// messages, either due to Invoke, or due to an error logged in
// Google C++ Mocking Framework code, which would trigger a deadlock
// since a lock is held during send().
//
// Hence, we save the message for WaitTillSent() which will be called after
// the lock on send() is released, and we'll call Log() inside
// WaitTillSent(). Since while a single send() call may be running at a
// time, multiple WaitTillSent() calls (along with the one send() call) may
// be running simultaneously, we ensure thread-safety of the exchange between
// send() and WaitTillSent(), and that for each message, LOG(), send(),
// WaitTillSent() and Log() are executed in the same thread.
virtual void send(google::LogSeverity severity,
const char *full_filename,
const char * /*base_filename*/,
int /*line*/,
const tm * /*tm_time*/,
const char *message,
size_t message_len)
{
// We are only interested in the log severity, full file name, and
// log message.
message_info_.severity = severity;
message_info_.file_path = full_filename;
message_info_.message = std::string(message, message_len);
}
// Implements the WaitTillSent() virtual function in class LogSink.
// It will be executed after send() and after the global logging lock is
// released, so calls within it (or rather within the Log() method called
// within) may also issue LOG() statements.
//
// LOG(), send(), WaitTillSent() and Log() will occur in the same thread for
// a given log message.
virtual void WaitTillSent()
{
// First, and very importantly, we save a copy of the message being
// processed before calling Log(), since Log() may indirectly call send()
// and WaitTillSent() in the same thread again.
MessageInfo message_info = message_info_;
Log(message_info.severity, message_info.file_path, message_info.message);
}
// All relevant information about a logged message that needs to be passed
// from send() to WaitTillSent().
struct MessageInfo {
google::LogSeverity severity;
std::string file_path;
std::string message;
};
MessageInfo message_info_;
};
} // namespace testing
#endif // GOOGLE_CERES_INTERNAL_MOCK_LOG_H_

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/* SPDX-FileCopyrightText: 2014 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#ifndef __BLENDER_TESTING_H__
#define __BLENDER_TESTING_H__
#include <cstdint>
#include <vector>
#include <gflags/gflags.h> // IWYU pragma: export
#include <glog/logging.h> // IWYU pragma: export
#include <gtest/gtest.h> // IWYU pragma: export
/* Fwd.
*/
namespace blender {
template<typename T> class Span;
} // namespace blender
namespace blender::tests {
/* These strings are passed on the CLI with the --test-asset-dir and --test-release-dir arguments.
* The arguments are added automatically when invoking tests via `ctest`. */
const std::string &flags_test_asset_dir(); /* tests/files in the Blender repository. */
const std::string &flags_test_release_dir(); /* bin/{blender version} in the build directory. */
/* Returns true if the `BLENDER_TEST_IGNORE_BLOCKLIST` environment variable is set. */
bool should_ignore_blocklist(bool is_all_gpu_vendors);
} // namespace blender::tests
#define EXPECT_V2_NEAR(a, b, eps) \
{ \
EXPECT_NEAR(a[0], b[0], eps); \
EXPECT_NEAR(a[1], b[1], eps); \
} \
(void)0
#define EXPECT_V3_NEAR(a, b, eps) \
{ \
EXPECT_NEAR(a[0], b[0], eps); \
EXPECT_NEAR(a[1], b[1], eps); \
EXPECT_NEAR(a[2], b[2], eps); \
} \
(void)0
#define EXPECT_V4_NEAR(a, b, eps) \
{ \
EXPECT_NEAR(a[0], b[0], eps); \
EXPECT_NEAR(a[1], b[1], eps); \
EXPECT_NEAR(a[2], b[2], eps); \
EXPECT_NEAR(a[3], b[3], eps); \
} \
(void)0
#define EXPECT_M2_NEAR(a, b, eps) \
do { \
EXPECT_V2_NEAR(a[0], b[0], eps); \
EXPECT_V2_NEAR(a[1], b[1], eps); \
} while (false);
#define EXPECT_M3_NEAR(a, b, eps) \
do { \
EXPECT_V3_NEAR(a[0], b[0], eps); \
EXPECT_V3_NEAR(a[1], b[1], eps); \
EXPECT_V3_NEAR(a[2], b[2], eps); \
} while (false);
#define EXPECT_M4_NEAR(a, b, eps) \
do { \
EXPECT_V4_NEAR(a[0], b[0], eps); \
EXPECT_V4_NEAR(a[1], b[1], eps); \
EXPECT_V4_NEAR(a[2], b[2], eps); \
EXPECT_V4_NEAR(a[3], b[3], eps); \
} while (false);
#define EXPECT_MATRIX_NEAR(a, b, tolerance) \
do { \
bool dims_match = (a.rows() == b.rows()) && (a.cols() == b.cols()); \
EXPECT_EQ(a.rows(), b.rows()) << "Matrix rows don't match."; \
EXPECT_EQ(a.cols(), b.cols()) << "Matrix cols don't match."; \
if (dims_match) { \
for (int r = 0; r < a.rows(); ++r) { \
for (int c = 0; c < a.cols(); ++c) { \
EXPECT_NEAR(a(r, c), b(r, c), tolerance) << "r=" << r << ", c=" << c << "."; \
} \
} \
} \
} while (false);
#define EXPECT_MATRIX_NEAR_ZERO(a, tolerance) \
do { \
for (int r = 0; r < a.rows(); ++r) { \
for (int c = 0; c < a.cols(); ++c) { \
EXPECT_NEAR(0.0, a(r, c), tolerance) << "r=" << r << ", c=" << c << "."; \
} \
} \
} while (false);
#define EXPECT_MATRIX_EQ(a, b) \
do { \
bool dims_match = (a.rows() == b.rows()) && (a.cols() == b.cols()); \
EXPECT_EQ(a.rows(), b.rows()) << "Matrix rows don't match."; \
EXPECT_EQ(a.cols(), b.cols()) << "Matrix cols don't match."; \
if (dims_match) { \
for (int r = 0; r < a.rows(); ++r) { \
for (int c = 0; c < a.cols(); ++c) { \
EXPECT_EQ(a(r, c), b(r, c)) << "r=" << r << ", c=" << c << "."; \
} \
} \
} \
} while (false);
// Check that sin(angle(a, b)) < tolerance.
#define EXPECT_MATRIX_PROP(a, b, tolerance) \
do { \
bool dims_match = (a.rows() == b.rows()) && (a.cols() == b.cols()); \
EXPECT_EQ(a.rows(), b.rows()) << "Matrix rows don't match."; \
EXPECT_EQ(a.cols(), b.cols()) << "Matrix cols don't match."; \
if (dims_match) { \
double c = CosinusBetweenMatrices(a, b); \
if (c * c < 1) { \
double s = sqrt(1 - c * c); \
EXPECT_NEAR(0, s, tolerance); \
} \
} \
} while (false);
#ifdef LIBMV_NUMERIC_NUMERIC_H
template<class TMat> double CosinusBetweenMatrices(const TMat &a, const TMat &b)
{
return (a.array() * b.array()).sum() / libmv::FrobeniusNorm(a) / libmv::FrobeniusNorm(b);
}
#endif
template<typename T>
inline void EXPECT_EQ_VECTOR(const std::vector<T> &expected, const std::vector<T> &actual)
{
EXPECT_EQ(expected.size(), actual.size());
if (expected.size() == actual.size()) {
for (size_t i = 0; i < expected.size(); ++i) {
EXPECT_EQ(expected[i], actual[i]) << "Element mismatch at index " << i;
}
}
}
template<typename T>
inline void EXPECT_EQ_SPAN(const blender::Span<T> expected, const blender::Span<T> actual)
{
EXPECT_EQ(expected.size(), actual.size());
if (expected.size() == actual.size()) {
for (const int64_t i : expected.index_range()) {
EXPECT_EQ(expected[i], actual[i]) << "Element mismatch at index " << i;
}
}
}
template<typename T, typename U>
inline void EXPECT_NEAR_SPAN(const blender::Span<T> expected,
const blender::Span<T> actual,
const U tolerance)
{
EXPECT_EQ(expected.size(), actual.size());
if (expected.size() == actual.size()) {
for (const int64_t i : expected.index_range()) {
EXPECT_NEAR(expected[i], actual[i], tolerance) << "Element mismatch at index " << i;
}
}
}
template<typename T>
inline void EXPECT_EQ_ARRAY(const T *expected, const T *actual, const size_t N)
{
for (size_t i = 0; i < N; ++i) {
EXPECT_EQ(expected[i], actual[i]) << "Element mismatch at index " << i;
}
}
template<typename T>
inline void EXPECT_EQ_ARRAY_ND(const T *expected, const T *actual, const size_t N, const size_t D)
{
for (size_t i = 0; i < N; ++i) {
for (size_t j = 0; j < D; ++j) {
EXPECT_EQ(expected[i][j], actual[i][j])
<< "Element mismatch at index " << i << ", component index " << j;
}
}
}
template<typename T, typename U>
inline void EXPECT_NEAR_ARRAY_ND(
const T *expected, const T *actual, const size_t N, const size_t D, const U tolerance)
{
for (size_t i = 0; i < N; ++i) {
for (size_t j = 0; j < D; ++j) {
EXPECT_NEAR(expected[i][j], actual[i][j], tolerance)
<< "Element mismatch at index " << i << ", component index " << j;
}
}
}
#ifdef _WIN32
# define ABORT_PREDICATE ::testing::ExitedWithCode(3)
#else
# define ABORT_PREDICATE ::testing::KilledBySignal(SIGABRT)
#endif
/* Test macro for when BLI_assert() is expected to fail.
* Note that the EXPECT_BLI_ASSERT macro is a no-op, unless used in a debug build with
* WITH_ASSERT_ABORT=ON. */
#if defined(WITH_ASSERT_ABORT) && !defined(NDEBUG)
/* EXPECT_EXIT() is used as that's the only exit-expecting function in GTest that allows us to
* check for SIGABRT. */
# define EXPECT_BLI_ASSERT(function_call, expect_message) \
EXPECT_EXIT(function_call, ABORT_PREDICATE, expect_message)
#else
# define EXPECT_BLI_ASSERT(function_call, expect_message) function_call
#endif
#endif // __BLENDER_TESTING_H__

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/* SPDX-FileCopyrightText: 2014 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#include "testing/testing.h"
#include "MEM_guardedalloc.h"
#include <stdlib.h>
DEFINE_string(test_assets_dir, "", "tests/files directory containing the test assets.");
DEFINE_string(test_release_dir, "", "bin/{blender version} directory of the current build.");
namespace blender::tests {
const std::string &flags_test_asset_dir()
{
if (FLAGS_test_assets_dir.empty()) {
ADD_FAILURE() << "Pass the flag --test-assets-dir and point to the tests/files directory.";
}
return FLAGS_test_assets_dir;
}
const std::string &flags_test_release_dir()
{
if (FLAGS_test_release_dir.empty()) {
ADD_FAILURE()
<< "Pass the flag --test-release-dir and point to the bin/{blender version} directory.";
}
return FLAGS_test_release_dir;
}
bool should_ignore_blocklist(bool is_all_gpu_vendors)
{
static bool has_env = getenv("BLENDER_TEST_IGNORE_BLOCKLIST");
static bool has_env_vendor = getenv("BLENDER_TEST_IGNORE_VENDOR_BLOCKLIST");
return has_env || (!is_all_gpu_vendors && has_env_vendor);
}
} // namespace blender::tests
int main(int argc, char **argv)
{
MEM_use_guarded_allocator();
MEM_init_memleak_detection();
MEM_enable_fail_on_memleak();
testing::InitGoogleTest(&argc, argv);
BLENDER_GFLAGS_NAMESPACE::ParseCommandLineFlags(&argc, &argv, true);
google::InitGoogleLogging(argv[0]);
return RUN_ALL_TESTS();
}