Add Chromium-only Blender WebEngine parity work

This commit is contained in:
mes123456
2026-08-12 04:47:48 -04:00
commit 9fd26010f6
18225 changed files with 11622124 additions and 0 deletions

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/* SPDX-FileCopyrightText: 2025 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
#include "DNA_node_types.h"
#include "NOD_socket_items.hh"
namespace blender::nodes {
/**
* Makes it possible to use various functions (e.g. the ones in `NOD_socket_items.hh`) for format
* string items.
*/
struct FormatStringItemsAccessor : public socket_items::SocketItemsAccessorDefaults {
using ItemT = NodeFunctionFormatStringItem;
static StructRNA **item_srna;
static constexpr StringRefNull node_idname = "FunctionNodeFormatString";
static constexpr bool has_type = true;
static constexpr bool has_name = true;
static constexpr bool has_name_validation = true;
static constexpr bool has_custom_initial_name = true;
static constexpr char unique_name_separator = '_';
struct operator_idnames {
static constexpr StringRefNull add_item = "NODE_OT_format_string_item_add";
static constexpr StringRefNull remove_item = "NODE_OT_format_string_item_remove";
static constexpr StringRefNull move_item = "NODE_OT_format_string_item_move";
};
struct ui_idnames {
static constexpr StringRefNull list = "DATA_UL_format_string_items";
};
struct rna_names {
static constexpr StringRefNull items = "format_items";
static constexpr StringRefNull active_index = "active_index";
};
static socket_items::SocketItemsRef<NodeFunctionFormatStringItem> get_items_from_node(
bNode &node)
{
auto *storage = static_cast<NodeFunctionFormatString *>(node.storage);
return {&storage->items, &storage->items_num, &storage->active_index};
}
static void copy_item(const NodeFunctionFormatStringItem &src, NodeFunctionFormatStringItem &dst)
{
dst = src;
dst.name = BLI_strdup_null(dst.name);
}
static void destruct_item(NodeFunctionFormatStringItem *item)
{
MEM_SAFE_DELETE(item->name);
}
static void blend_write_item(BlendWriter *writer, const ItemT &item);
static void blend_read_data_item(BlendDataReader *reader, ItemT &item);
static eNodeSocketDatatype get_socket_type(const NodeFunctionFormatStringItem &item)
{
return item.socket_type;
}
static char **get_name(NodeFunctionFormatStringItem &item)
{
return &item.name;
}
static bool supports_socket_type(const eNodeSocketDatatype socket_type, const int /*ntree_type*/)
{
return ELEM(socket_type, SOCK_INT, SOCK_FLOAT, SOCK_STRING);
}
static void init_with_socket_type_and_name(bNode &node,
NodeFunctionFormatStringItem &item,
const eNodeSocketDatatype socket_type,
const char *name)
{
auto *storage = static_cast<NodeFunctionFormatString *>(node.storage);
item.socket_type = socket_type;
item.identifier = storage->next_identifier++;
socket_items::set_item_name_and_make_unique<FormatStringItemsAccessor>(node, item, name);
}
static std::string custom_initial_name(const bNode &node, StringRef src_name);
static std::string validate_name(const StringRef name);
static std::string socket_identifier_for_item(const NodeFunctionFormatStringItem &item)
{
return "Item_" + std::to_string(item.identifier);
}
};
} // namespace blender::nodes