Add Chromium-only Blender WebEngine parity work
This commit is contained in:
39
blender-5.2.0/source/blender/nodes/NOD_defaults.hh
Normal file
39
blender-5.2.0/source/blender/nodes/NOD_defaults.hh
Normal file
@@ -0,0 +1,39 @@
|
||||
/* SPDX-FileCopyrightText: 2005 Blender Authors
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-2.0-or-later */
|
||||
|
||||
/** \file
|
||||
* \ingroup nodes
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace blender {
|
||||
|
||||
struct bContext;
|
||||
struct bNodeTree;
|
||||
struct ID;
|
||||
struct Main;
|
||||
struct Scene;
|
||||
|
||||
namespace nodes {
|
||||
|
||||
/**
|
||||
* Assumes nothing being done in ntree yet, sets the default in/out node.
|
||||
* Called from shading buttons or header.
|
||||
*/
|
||||
void node_tree_shader_default(const bContext *C, Main *bmain, ID *id);
|
||||
|
||||
/**
|
||||
* Assumes nothing being done in ntree yet, sets the default in/out node.
|
||||
* Called from compositing buttons or header.
|
||||
*/
|
||||
void node_tree_composit_default(const bContext *C, Scene *sce);
|
||||
|
||||
/**
|
||||
* Initializes an empty compositing node tree with default nodes.
|
||||
*/
|
||||
void node_tree_composit_default_init(const bContext *C, bNodeTree *ntree);
|
||||
|
||||
} // namespace nodes
|
||||
} // namespace blender
|
||||
Reference in New Issue
Block a user