Add Chromium-only Blender WebEngine parity work
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84
blender-5.2.0/source/blender/imbuf/intern/writeimage.cc
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84
blender-5.2.0/source/blender/imbuf/intern/writeimage.cc
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/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved.
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup imbuf
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*/
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#include <cerrno>
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#include <cstdlib>
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#include "BLI_path_utils.hh" /* For assertions. */
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#include "IMB_colormanagement.hh"
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#include "IMB_filetype.hh"
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#include "IMB_imbuf.hh"
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#include "IMB_imbuf_types.hh"
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#include "CLG_log.h"
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namespace blender {
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static CLG_LogRef LOG = {"image.write"};
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static void ensure_byte_buffer(ImBuf *ibuf, const ImFileType *type)
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{
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/* If writing byte image from float buffer, create a byte buffer for writing.
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*
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* For color managed image writing, IMB_colormanagement_imbuf_for_write should
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* have already created this byte buffer. This is a basic fallback for other
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* cases where we do not have a specific desired output colorspace. */
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if (!(type->flag & IM_FTYPE_FLOAT)) {
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if (ibuf->byte_data() == nullptr && ibuf->float_data()) {
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ibuf->byte_buffer.colorspace = colormanage_colorspace_get_roled(COLOR_ROLE_DEFAULT_BYTE);
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IMB_byte_from_float(ibuf);
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}
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}
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}
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bool IMB_save_image(ImBuf *ibuf, const char *filepath, ImBufFlags flags)
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{
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errno = 0;
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BLI_assert(!BLI_path_is_rel(filepath));
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if (ibuf == nullptr) {
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return false;
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}
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ibuf->flags = flags;
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const ImFileType *type = IMB_file_type_from_ibuf(ibuf);
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if (type == nullptr || type->save == nullptr) {
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CLOG_ERROR(&LOG, "Couldn't save image to \"%s\"", filepath);
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return false;
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}
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BLI_assert((type->capability_write & eImFileTypeCapability::File) !=
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eImFileTypeCapability::Zero);
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ensure_byte_buffer(ibuf, type);
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return type->save(ibuf, filepath, flags);
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}
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Vector<uint8_t> IMB_save_image_to_buffer(ImBuf *ibuf, ImBufFlags flags)
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{
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if (ibuf == nullptr) {
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return {};
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}
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ibuf->flags = flags;
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const ImFileType *type = IMB_file_type_from_ibuf(ibuf);
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if (type == nullptr || type->save_buffer == nullptr) {
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CLOG_ERROR(&LOG, "Couldn't save image to buffer");
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return {};
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}
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BLI_assert((type->capability_write & eImFileTypeCapability::Memory) !=
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eImFileTypeCapability::Zero);
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ensure_byte_buffer(ibuf, type);
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return type->save_buffer(ibuf, flags);
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}
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} // namespace blender
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