Add Chromium-only Blender WebEngine parity work
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65
blender-5.2.0/source/blender/imbuf/IMB_cache.hh
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65
blender-5.2.0/source/blender/imbuf/IMB_cache.hh
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/* SPDX-FileCopyrightText: 2024 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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/** \file
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* \ingroup imbuf
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*/
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#include "BLI_ghash.h"
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struct ImBufCacheIter;
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namespace blender {
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/* Cache system for movie data - now supports storing ImBufs only
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* Supposed to provide unified cache system for movie clips, sequencer and
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* other movie-related areas */
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struct ImBuf;
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struct ImBufCache;
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using ImBufCacheGetKeyDataFP = void (*)(void *userkey,
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int *framenr,
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int *proxy,
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int *render_flags);
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using ImBufCacheGetPriorityDataFP = void *(*)(void *userkey);
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using ImBufCacheGetItemPriorityFP = int (*)(void *last_userkey, void *priority_data);
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using ImBufCachePriorityDeleterFP = void (*)(void *priority_data);
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void IMB_cache_init();
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void IMB_cache_destruct();
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ImBufCache *IMB_cache_create(const char *name, int keysize, GHashHashFP hashfp, GHashCmpFP cmpfp);
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void IMB_cache_set_getdata_callback(ImBufCache *cache, ImBufCacheGetKeyDataFP getdatafp);
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void IMB_cache_set_priority_callback(ImBufCache *cache,
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ImBufCacheGetPriorityDataFP getprioritydatafp,
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ImBufCacheGetItemPriorityFP getitempriorityfp,
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ImBufCachePriorityDeleterFP prioritydeleterfp);
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void IMB_cache_put(ImBufCache *cache, void *userkey, ImBuf *ibuf);
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bool IMB_cache_put_if_possible(ImBufCache *cache, void *userkey, ImBuf *ibuf);
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ImBuf *IMB_cache_get(ImBufCache *cache, void *userkey, bool *r_is_cached_empty);
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void IMB_cache_remove(ImBufCache *cache, void *userkey);
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bool IMB_cache_has_frame(ImBufCache *cache, void *userkey);
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void IMB_cache_free(ImBufCache *cache);
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void IMB_cache_cleanup(ImBufCache *cache,
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bool(cleanup_check_cb)(ImBuf *ibuf, void *userkey, void *userdata),
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void *userdata);
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/**
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* Get segments of cached frames. Useful for debugging cache policies.
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*/
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void IMB_cache_get_cache_segments(
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ImBufCache *cache, int proxy, int render_flags, int *r_totseg, int **r_points);
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ImBufCacheIter *IMB_cacheIter_new(ImBufCache *cache);
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void IMB_cacheIter_free(ImBufCacheIter *iter);
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bool IMB_cacheIter_done(ImBufCacheIter *iter);
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void IMB_cacheIter_step(ImBufCacheIter *iter);
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ImBuf *IMB_cacheIter_getImBuf(ImBufCacheIter *iter);
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void *IMB_cacheIter_getUserKey(ImBufCacheIter *iter);
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} // namespace blender
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