Add Chromium-only Blender WebEngine parity work
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72
blender-5.2.0/source/blender/blenlib/BLI_system.h
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72
blender-5.2.0/source/blender/blenlib/BLI_system.h
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/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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#include <stdio.h>
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namespace blender {
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/** \file
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* \ingroup bli
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*/
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int BLI_cpu_support_sse2();
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int BLI_cpu_support_sse42();
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/**
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* Write a backtrace into a file for systems which support it.
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*/
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void BLI_system_backtrace_with_os_info(FILE *fp, const void *os_info);
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void BLI_system_backtrace(FILE *fp);
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/** Get CPU brand, result is to be MEM_delete()-ed. */
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char *BLI_cpu_brand_string();
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/**
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* Obtain the hostname from the system.
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*
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* This simply determines the host's name, and doesn't do any DNS lookup of any
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* IP address of the machine. As such, it's only usable for identification
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* purposes, and not for reachability over a network.
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*
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* \param buffer: Character buffer to write the hostname into.
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* \param buffer_maxncpy: Size of the character buffer, including trailing '\0'.
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*/
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void BLI_hostname_get(char *buffer, size_t buffer_maxncpy);
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/** Get maximum addressable memory in megabytes. */
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size_t BLI_system_memory_max_in_megabytes();
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/** Get maximum addressable memory in megabytes (clamped to #INT_MAX). */
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int BLI_system_memory_max_in_megabytes_int();
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/**
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* Ensure the process can open many files simultaneously.
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* This should be called once on application startup, as it is not thread safe.
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*/
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void BLI_system_max_open_files_ensure();
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/* For `getpid`. */
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#ifdef WIN32
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# define BLI_SYSTEM_PID_H <process.h>
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/**
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* \note Use `void *` for `os_info` since we really do not want to drag Windows.h
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* in to get the proper `typedef`.
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*/
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void BLI_windows_exception_print_message(const void *os_info);
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/**
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* Displays a crash report dialog with options to open the crash log, restart the application, and
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* report a bug. This is based on the `showMessageBox` function in `GHOST_SystemWin32.cc`.
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*/
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void BLI_windows_exception_show_dialog(const char *filepath_crashlog,
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const char *filepath_relaunch,
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const char *gpu_name,
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const char *build_version);
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#else
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# define BLI_SYSTEM_PID_H <unistd.h>
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#endif
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} // namespace blender
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