Add Chromium-only Blender WebEngine parity work
This commit is contained in:
45
blender-5.2.0/source/blender/blenlib/BLI_simd.hh
Normal file
45
blender-5.2.0/source/blender/blenlib/BLI_simd.hh
Normal file
@@ -0,0 +1,45 @@
|
||||
/* SPDX-FileCopyrightText: 2023 Blender Authors
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-2.0-or-later */
|
||||
|
||||
#pragma once
|
||||
|
||||
/** \file
|
||||
* \ingroup bli
|
||||
*
|
||||
* SIMD instruction support.
|
||||
*/
|
||||
|
||||
#if (defined(__ARM_NEON) || (defined(_M_ARM64) && defined(_MSC_VER))) && \
|
||||
defined(WITH_SSE2NEON) && !defined(DISABLE_SSE2NEON)
|
||||
/* SSE/SSE2 emulation on ARM Neon. Match SSE precision. */
|
||||
# if !defined(SSE2NEON_PRECISE_MINMAX)
|
||||
# define SSE2NEON_PRECISE_MINMAX 1
|
||||
# endif
|
||||
# if !defined(SSE2NEON_PRECISE_DIV)
|
||||
# define SSE2NEON_PRECISE_DIV 1
|
||||
# endif
|
||||
# if !defined(SSE2NEON_PRECISE_SQRT)
|
||||
# define SSE2NEON_PRECISE_SQRT 1
|
||||
# endif
|
||||
# include <sse2neon.h>
|
||||
# define BLI_HAVE_SSE2 1
|
||||
#elif defined(__SSE2__)
|
||||
/* Native SSE2 on Intel/AMD. */
|
||||
# include <emmintrin.h>
|
||||
# define BLI_HAVE_SSE2 1
|
||||
#else
|
||||
# define BLI_HAVE_SSE2 0
|
||||
#endif
|
||||
|
||||
#if (defined(__ARM_NEON) || (defined(_M_ARM64) && defined(_MSC_VER))) && \
|
||||
defined(WITH_SSE2NEON) && !defined(DISABLE_SSE2NEON)
|
||||
/* SSE4 is emulated via sse2neon. */
|
||||
# define BLI_HAVE_SSE4 1
|
||||
#elif defined(__SSE4_2__)
|
||||
/* Native SSE4.2. */
|
||||
# include <nmmintrin.h>
|
||||
# define BLI_HAVE_SSE4 1
|
||||
#else
|
||||
# define BLI_HAVE_SSE4 0
|
||||
#endif
|
||||
Reference in New Issue
Block a user