Add Chromium-only Blender WebEngine parity work
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77
blender-5.2.0/source/blender/blenlib/BLI_memarena.h
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77
blender-5.2.0/source/blender/blenlib/BLI_memarena.h
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/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved.
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup bli
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*/
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#pragma once
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#include <cstddef>
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#include "BLI_compiler_attrs.h"
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#include "MEM_guardedalloc.h"
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namespace blender {
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/**
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* A reasonable standard buffer size, big enough to not cause much internal fragmentation,
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* small enough not to waste resources
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*/
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#define BLI_MEMARENA_STD_BUFSIZE MEM_SIZE_OPTIMAL(1 << 14)
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struct MemArena;
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MemArena *BLI_memarena_new(size_t bufsize,
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const char *name) ATTR_WARN_UNUSED_RESULT ATTR_RETURNS_NONNULL
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ATTR_NONNULL(2) ATTR_MALLOC;
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void BLI_memarena_free(MemArena *ma) ATTR_NONNULL(1);
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void BLI_memarena_use_malloc(MemArena *ma) ATTR_NONNULL(1);
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void BLI_memarena_use_calloc(MemArena *ma) ATTR_NONNULL(1);
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void BLI_memarena_use_align(MemArena *ma, size_t align) ATTR_NONNULL(1);
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void *BLI_memarena_alloc(MemArena *ma, size_t size) ATTR_WARN_UNUSED_RESULT
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ATTR_NONNULL(1) ATTR_MALLOC ATTR_ALLOC_SIZE(2);
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void *BLI_memarena_calloc(MemArena *ma, size_t size) ATTR_WARN_UNUSED_RESULT
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ATTR_NONNULL(1) ATTR_MALLOC ATTR_ALLOC_SIZE(2);
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/**
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* C++ templates for convenience.
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*/
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template<typename T>
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ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1) ATTR_MALLOC T *BLI_memarena_alloc(MemArena *ma,
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const size_t num = 1)
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{
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static_assert(std::is_trivial_v<T>,
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"Only trivial types may be allocated with BLI_memarena_alloc");
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return static_cast<T *>(BLI_memarena_alloc(ma, sizeof(T) * num));
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}
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template<typename T>
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ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1) ATTR_MALLOC T *BLI_memarena_calloc(MemArena *ma,
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const size_t num = 1)
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{
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static_assert(std::is_trivial_v<T>,
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"Only trivial types may be allocated with BLI_memarena_calloc");
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return static_cast<T *>(BLI_memarena_calloc(ma, sizeof(T) * num));
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}
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/**
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* Transfer ownership of allocated blocks from `ma_src` into `ma_dst`,
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* cleaning the contents of `ma_src`.
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*
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* \note Useful for multi-threaded tasks that need a thread-local #MemArena
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* that is kept after the multi-threaded operation is completed.
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*
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* \note Avoid accumulating memory pools where possible
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* as any unused memory in `ma_src` is wasted every merge.
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*/
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void BLI_memarena_merge(MemArena *ma_dst, MemArena *ma_src) ATTR_NONNULL(1, 2);
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/**
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* Clear for reuse, avoids re-allocation when an arena may
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* otherwise be freed and recreated.
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*/
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void BLI_memarena_clear(MemArena *ma) ATTR_NONNULL(1);
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} // namespace blender
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