Add Chromium-only Blender WebEngine parity work
This commit is contained in:
241
blender-5.2.0/source/blender/blenkernel/intern/subdiv.cc
Normal file
241
blender-5.2.0/source/blender/blenkernel/intern/subdiv.cc
Normal file
@@ -0,0 +1,241 @@
|
||||
/* SPDX-FileCopyrightText: 2018 Blender Authors
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-2.0-or-later */
|
||||
|
||||
/** \file
|
||||
* \ingroup bke
|
||||
*/
|
||||
|
||||
#include "BKE_subdiv.hh"
|
||||
|
||||
#include "DNA_mesh_types.h"
|
||||
#include "DNA_modifier_types.h"
|
||||
|
||||
#include "BKE_subdiv_modifier.hh"
|
||||
|
||||
#include "MEM_guardedalloc.h"
|
||||
|
||||
#include "subdiv_converter.hh"
|
||||
|
||||
#include "opensubdiv_capi.hh"
|
||||
#include "opensubdiv_converter_capi.hh"
|
||||
#ifdef WITH_OPENSUBDIV
|
||||
# include "opensubdiv_evaluator.hh"
|
||||
# include "opensubdiv_topology_refiner.hh"
|
||||
#endif
|
||||
|
||||
namespace blender::bke::subdiv {
|
||||
|
||||
/* --------------------------------------------------------------------
|
||||
* Module.
|
||||
*/
|
||||
|
||||
void init()
|
||||
{
|
||||
openSubdiv_init();
|
||||
}
|
||||
|
||||
void exit()
|
||||
{
|
||||
openSubdiv_cleanup();
|
||||
}
|
||||
|
||||
/* --------------------------------------------------------------------
|
||||
* Conversion helpers.
|
||||
*/
|
||||
|
||||
FVarLinearInterpolation fvar_interpolation_from_uv_smooth(int uv_smooth)
|
||||
{
|
||||
switch (uv_smooth) {
|
||||
case SUBSURF_UV_SMOOTH_NONE:
|
||||
return SUBDIV_FVAR_LINEAR_INTERPOLATION_ALL;
|
||||
case SUBSURF_UV_SMOOTH_PRESERVE_CORNERS:
|
||||
return SUBDIV_FVAR_LINEAR_INTERPOLATION_CORNERS_ONLY;
|
||||
case SUBSURF_UV_SMOOTH_PRESERVE_CORNERS_AND_JUNCTIONS:
|
||||
return SUBDIV_FVAR_LINEAR_INTERPOLATION_CORNERS_AND_JUNCTIONS;
|
||||
case SUBSURF_UV_SMOOTH_PRESERVE_CORNERS_JUNCTIONS_AND_CONCAVE:
|
||||
return SUBDIV_FVAR_LINEAR_INTERPOLATION_CORNERS_JUNCTIONS_AND_CONCAVE;
|
||||
case SUBSURF_UV_SMOOTH_PRESERVE_BOUNDARIES:
|
||||
return SUBDIV_FVAR_LINEAR_INTERPOLATION_BOUNDARIES;
|
||||
case SUBSURF_UV_SMOOTH_ALL:
|
||||
return SUBDIV_FVAR_LINEAR_INTERPOLATION_NONE;
|
||||
}
|
||||
BLI_assert_msg(0, "Unknown uv smooth flag");
|
||||
return SUBDIV_FVAR_LINEAR_INTERPOLATION_ALL;
|
||||
}
|
||||
|
||||
VtxBoundaryInterpolation vtx_boundary_interpolation_from_subsurf(int boundary_smooth)
|
||||
{
|
||||
switch (boundary_smooth) {
|
||||
case SUBSURF_BOUNDARY_SMOOTH_PRESERVE_CORNERS:
|
||||
return SUBDIV_VTX_BOUNDARY_EDGE_AND_CORNER;
|
||||
case SUBSURF_BOUNDARY_SMOOTH_ALL:
|
||||
return SUBDIV_VTX_BOUNDARY_EDGE_ONLY;
|
||||
}
|
||||
BLI_assert_msg(0, "Unknown boundary smooth flag");
|
||||
return SUBDIV_VTX_BOUNDARY_EDGE_ONLY;
|
||||
}
|
||||
|
||||
/* --------------------------------------------------------------------
|
||||
* Settings.
|
||||
*/
|
||||
|
||||
bool settings_equal(const Settings *settings_a, const Settings *settings_b)
|
||||
{
|
||||
return (settings_a->is_simple == settings_b->is_simple &&
|
||||
settings_a->is_adaptive == settings_b->is_adaptive &&
|
||||
settings_a->level == settings_b->level &&
|
||||
settings_a->vtx_boundary_interpolation == settings_b->vtx_boundary_interpolation &&
|
||||
settings_a->fvar_linear_interpolation == settings_b->fvar_linear_interpolation);
|
||||
}
|
||||
|
||||
/* --------------------------------------------------------------------
|
||||
* Construction.
|
||||
*/
|
||||
|
||||
/* Creation from scratch. */
|
||||
|
||||
Subdiv *new_from_converter(const Settings *settings, OpenSubdiv_Converter *converter)
|
||||
{
|
||||
#ifdef WITH_OPENSUBDIV
|
||||
SubdivStats stats;
|
||||
stats_init(&stats);
|
||||
stats_begin(&stats, SUBDIV_STATS_TOPOLOGY_REFINER_CREATION_TIME);
|
||||
OpenSubdiv_TopologyRefinerSettings topology_refiner_settings;
|
||||
topology_refiner_settings.level = settings->level;
|
||||
topology_refiner_settings.is_adaptive = settings->is_adaptive;
|
||||
opensubdiv::TopologyRefinerImpl *osd_topology_refiner = nullptr;
|
||||
if (converter->getNumVertices(converter) != 0) {
|
||||
osd_topology_refiner = opensubdiv::TopologyRefinerImpl::createFromConverter(
|
||||
converter, topology_refiner_settings);
|
||||
}
|
||||
else {
|
||||
/* TODO(sergey): Check whether original geometry had any vertices.
|
||||
* The thing here is: OpenSubdiv can only deal with faces, but our
|
||||
* side of subdiv also deals with loose vertices and edges. */
|
||||
}
|
||||
Subdiv *subdiv = MEM_new<Subdiv>(__func__);
|
||||
subdiv->settings = *settings;
|
||||
subdiv->topology_refiner = osd_topology_refiner;
|
||||
subdiv->evaluator = nullptr;
|
||||
subdiv->displacement_evaluator = nullptr;
|
||||
stats_end(&stats, SUBDIV_STATS_TOPOLOGY_REFINER_CREATION_TIME);
|
||||
subdiv->stats = stats;
|
||||
return subdiv;
|
||||
#else
|
||||
UNUSED_VARS(settings, converter);
|
||||
return nullptr;
|
||||
#endif
|
||||
}
|
||||
|
||||
Subdiv *new_from_mesh(const Settings *settings, const Mesh *mesh)
|
||||
{
|
||||
if (mesh->verts_num == 0) {
|
||||
return nullptr;
|
||||
}
|
||||
OpenSubdiv_Converter converter;
|
||||
converter_init_for_mesh(&converter, settings, mesh);
|
||||
Subdiv *subdiv = new_from_converter(settings, &converter);
|
||||
converter_free(&converter);
|
||||
return subdiv;
|
||||
}
|
||||
|
||||
/* Creation with cached-aware semantic. */
|
||||
|
||||
Subdiv *update_from_converter(Subdiv *subdiv,
|
||||
const Settings *settings,
|
||||
OpenSubdiv_Converter *converter)
|
||||
{
|
||||
#ifdef WITH_OPENSUBDIV
|
||||
/* Check if the existing descriptor can be re-used. */
|
||||
bool can_reuse_subdiv = true;
|
||||
if (subdiv != nullptr && subdiv->topology_refiner != nullptr) {
|
||||
if (!settings_equal(&subdiv->settings, settings)) {
|
||||
can_reuse_subdiv = false;
|
||||
}
|
||||
else {
|
||||
stats_begin(&subdiv->stats, SUBDIV_STATS_TOPOLOGY_COMPARE);
|
||||
can_reuse_subdiv = subdiv->topology_refiner->isEqualToConverter(converter);
|
||||
stats_end(&subdiv->stats, SUBDIV_STATS_TOPOLOGY_COMPARE);
|
||||
}
|
||||
}
|
||||
else {
|
||||
can_reuse_subdiv = false;
|
||||
}
|
||||
if (can_reuse_subdiv) {
|
||||
return subdiv;
|
||||
}
|
||||
/* Create new subdiv. */
|
||||
if (subdiv != nullptr) {
|
||||
free(subdiv);
|
||||
}
|
||||
return new_from_converter(settings, converter);
|
||||
#else
|
||||
UNUSED_VARS(subdiv, settings, converter);
|
||||
return nullptr;
|
||||
#endif
|
||||
}
|
||||
|
||||
Subdiv *update_from_mesh(Subdiv *subdiv, const Settings *settings, const Mesh *mesh)
|
||||
{
|
||||
OpenSubdiv_Converter converter;
|
||||
converter_init_for_mesh(&converter, settings, mesh);
|
||||
subdiv = update_from_converter(subdiv, settings, &converter);
|
||||
converter_free(&converter);
|
||||
return subdiv;
|
||||
}
|
||||
|
||||
/* Memory release. */
|
||||
|
||||
void free(Subdiv *subdiv)
|
||||
{
|
||||
#ifdef WITH_OPENSUBDIV
|
||||
if (subdiv->evaluator != nullptr) {
|
||||
const eOpenSubdivEvaluator evaluator_type = subdiv->evaluator->type;
|
||||
if (evaluator_type != OPENSUBDIV_EVALUATOR_CPU) {
|
||||
/* Let the draw code do the freeing, to ensure that the OpenGL context is valid. */
|
||||
BKE_subsurf_modifier_free_gpu_cache_cb(subdiv);
|
||||
return;
|
||||
}
|
||||
delete subdiv->evaluator;
|
||||
}
|
||||
delete subdiv->topology_refiner;
|
||||
displacement_detach(subdiv);
|
||||
MEM_delete(subdiv);
|
||||
#else
|
||||
UNUSED_VARS(subdiv);
|
||||
#endif
|
||||
}
|
||||
|
||||
/* --------------------------------------------------------------------
|
||||
* Topology helpers.
|
||||
*/
|
||||
|
||||
Span<int> face_ptex_offset_get(Subdiv *subdiv)
|
||||
{
|
||||
#ifdef WITH_OPENSUBDIV
|
||||
if (!subdiv->cache_.face_ptex_offset.is_empty()) {
|
||||
return subdiv->cache_.face_ptex_offset;
|
||||
}
|
||||
const opensubdiv::TopologyRefinerImpl *topology_refiner = subdiv->topology_refiner;
|
||||
if (topology_refiner == nullptr) {
|
||||
return Span<int>();
|
||||
}
|
||||
const int num_coarse_faces = topology_refiner->base_level().GetNumFaces();
|
||||
subdiv->cache_.face_ptex_offset.reinitialize(num_coarse_faces + 1);
|
||||
int ptex_offset = 0;
|
||||
for (int face_index = 0; face_index < num_coarse_faces; face_index++) {
|
||||
const int face_size = topology_refiner->base_level().GetFaceVertices(face_index).size();
|
||||
const int num_ptex_faces = face_size == 4 ? 1 : face_size;
|
||||
subdiv->cache_.face_ptex_offset[face_index] = ptex_offset;
|
||||
ptex_offset += num_ptex_faces;
|
||||
}
|
||||
subdiv->cache_.face_ptex_offset[num_coarse_faces] = ptex_offset;
|
||||
return subdiv->cache_.face_ptex_offset;
|
||||
#else
|
||||
UNUSED_VARS(subdiv);
|
||||
return Span<int>();
|
||||
#endif
|
||||
}
|
||||
|
||||
} // namespace blender::bke::subdiv
|
||||
Reference in New Issue
Block a user