Add Chromium-only Blender WebEngine parity work

This commit is contained in:
mes123456
2026-08-12 04:47:48 -04:00
commit 9fd26010f6
18225 changed files with 11622124 additions and 0 deletions

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import bpy
render = bpy.context.scene.render
cycles = bpy.context.scene.cycles
render.threads_mode = 'AUTO'
render.use_persistent_data = False
cycles.debug_use_spatial_splits = False
cycles.debug_use_compact_bvh = False
cycles.debug_use_hair_bvh = True
cycles.debug_bvh_time_steps = 0
cycles.tile_size = 2048

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import bpy
render = bpy.context.scene.render
cycles = bpy.context.scene.cycles
render.threads_mode = 'AUTO'
render.use_persistent_data = True
cycles.debug_use_spatial_splits = True
cycles.debug_use_compact_bvh = False
cycles.debug_use_hair_bvh = True
cycles.debug_bvh_time_steps = 2
cycles.tile_size = 2048

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import bpy
render = bpy.context.scene.render
cycles = bpy.context.scene.cycles
render.threads_mode = 'AUTO'
render.use_persistent_data = False
cycles.debug_use_spatial_splits = False
cycles.debug_use_compact_bvh = True
cycles.debug_use_hair_bvh = True
cycles.debug_bvh_time_steps = 0
cycles.tile_size = 512