Add Chromium-only Blender WebEngine parity work

This commit is contained in:
mes123456
2026-08-12 04:47:48 -04:00
commit 9fd26010f6
18225 changed files with 11622124 additions and 0 deletions

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import bpy
cycles = bpy.context.scene.cycles
cycles.max_bounces = 12
cycles.caustics_reflective = True
cycles.caustics_refractive = True
cycles.diffuse_bounces = 4
cycles.glossy_bounces = 4
cycles.transmission_bounces = 12
cycles.volume_bounces = 0
cycles.transparent_max_bounces = 8
cycles.use_fast_gi = False
cycles.ao_bounces = 1
cycles.ao_bounces_render = 1

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import bpy
cycles = bpy.context.scene.cycles
cycles.max_bounces = 8
cycles.caustics_reflective = False
cycles.caustics_refractive = False
cycles.diffuse_bounces = 0
cycles.glossy_bounces = 1
cycles.transmission_bounces = 2
cycles.volume_bounces = 0
cycles.transparent_max_bounces = 8
cycles.use_fast_gi = False
cycles.ao_bounces = 1
cycles.ao_bounces_render = 1

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import bpy
cycles = bpy.context.scene.cycles
cycles.max_bounces = 8
cycles.caustics_reflective = False
cycles.caustics_refractive = False
cycles.diffuse_bounces = 1
cycles.glossy_bounces = 4
cycles.transmission_bounces = 8
cycles.volume_bounces = 2
cycles.transparent_max_bounces = 8
cycles.use_fast_gi = True
cycles.ao_bounces = 2
cycles.ao_bounces_render = 2

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import bpy
cycles = bpy.context.scene.cycles
cycles.max_bounces = 32
cycles.caustics_reflective = True
cycles.caustics_refractive = True
cycles.diffuse_bounces = 32
cycles.glossy_bounces = 32
cycles.transmission_bounces = 32
cycles.volume_bounces = 32
cycles.transparent_max_bounces = 32
cycles.use_fast_gi = False
cycles.ao_bounces = 1
cycles.ao_bounces_render = 1

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import bpy
cycles = bpy.context.scene.cycles
cycles.max_bounces = 8
cycles.caustics_reflective = False
cycles.caustics_refractive = False
cycles.diffuse_bounces = 1
cycles.glossy_bounces = 4
cycles.transmission_bounces = 8
cycles.volume_bounces = 0
cycles.transparent_max_bounces = 8
cycles.use_fast_gi = False
cycles.ao_bounces = 1
cycles.ao_bounces_render = 1

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import bpy
render = bpy.context.scene.render
cycles = bpy.context.scene.cycles
render.threads_mode = 'AUTO'
render.use_persistent_data = False
cycles.debug_use_spatial_splits = False
cycles.debug_use_compact_bvh = False
cycles.debug_use_hair_bvh = True
cycles.debug_bvh_time_steps = 0
cycles.tile_size = 2048

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import bpy
render = bpy.context.scene.render
cycles = bpy.context.scene.cycles
render.threads_mode = 'AUTO'
render.use_persistent_data = True
cycles.debug_use_spatial_splits = True
cycles.debug_use_compact_bvh = False
cycles.debug_use_hair_bvh = True
cycles.debug_bvh_time_steps = 2
cycles.tile_size = 2048

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import bpy
render = bpy.context.scene.render
cycles = bpy.context.scene.cycles
render.threads_mode = 'AUTO'
render.use_persistent_data = False
cycles.debug_use_spatial_splits = False
cycles.debug_use_compact_bvh = True
cycles.debug_use_hair_bvh = True
cycles.debug_bvh_time_steps = 0
cycles.tile_size = 512

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import bpy
cycles = bpy.context.scene.cycles
cycles.use_adaptive_sampling = True
cycles.adaptive_threshold = 0.01
cycles.samples = 4096
cycles.adaptive_min_samples = 0
cycles.time_limit = 0.0
cycles.use_denoising = True
cycles.denoiser = 'OPENIMAGEDENOISE'
cycles.denoising_input_passes = 'RGB_ALBEDO_NORMAL'
cycles.denoising_prefilter = 'ACCURATE'

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import bpy
cycles = bpy.context.scene.cycles
cycles.use_adaptive_sampling = True
cycles.adaptive_threshold = 0.1
cycles.samples = 1024
cycles.adaptive_min_samples = 0
cycles.time_limit = 0.0
cycles.use_denoising = True
cycles.denoiser = 'OPENIMAGEDENOISE'
cycles.denoising_input_passes = 'RGB_ALBEDO_NORMAL'
cycles.denoising_prefilter = 'ACCURATE'

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import bpy
cycles = bpy.context.scene.cycles
cycles.use_preview_adaptive_sampling = True
cycles.preview_adaptive_threshold = 0.01
cycles.preview_samples = 4096
cycles.preview_adaptive_min_samples = 0
cycles.use_preview_denoising = True
cycles.preview_denoiser = 'OPENIMAGEDENOISE'
cycles.preview_denoising_input_passes = 'RGB_ALBEDO_NORMAL'
cycles.preview_denoising_prefilter = 'ACCURATE'

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import bpy
cycles = bpy.context.scene.cycles
cycles.use_preview_adaptive_sampling = True
cycles.preview_adaptive_threshold = 0.1
cycles.preview_samples = 1024
cycles.preview_adaptive_min_samples = 0
cycles.use_preview_denoising = False
cycles.preview_denoiser = 'AUTO'
cycles.preview_denoising_input_passes = 'RGB_ALBEDO'
cycles.preview_denoising_prefilter = 'FAST'