Add Chromium-only Blender WebEngine parity work
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273
blender-5.2.0/intern/ghost/GHOST_Rect.hh
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273
blender-5.2.0/intern/ghost/GHOST_Rect.hh
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/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved.
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup GHOST
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* Macro's used in GHOST debug target.
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*/
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#pragma once
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#include "GHOST_Types.hh"
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/**
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* Implements rectangle functionality.
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* The four extreme coordinates are stored as left, top, right and bottom.
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* To be valid, a rectangle should have a left coordinate smaller than or equal to right.
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* To be valid, a rectangle should have a top coordinate smaller than or equal to bottom.
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*/
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class GHOST_Rect {
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public:
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/**
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* Constructs a rectangle with the given values.
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* \param l: requested left coordinate of the rectangle.
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* \param t: requested top coordinate of the rectangle.
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* \param r: requested right coordinate of the rectangle.
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* \param b: requested bottom coordinate of the rectangle.
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*/
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GHOST_Rect(int32_t l = 0, int32_t t = 0, int32_t r = 0, int32_t b = 0)
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: l_(l), t_(t), r_(r), b_(b)
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{
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}
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/**
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* Destructor.
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*/
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virtual ~GHOST_Rect() = default;
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/**
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* Access to rectangle width.
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* \return width of the rectangle.
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*/
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virtual inline int32_t getWidth() const;
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/**
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* Access to rectangle height.
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* \return height of the rectangle.
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*/
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virtual inline int32_t getHeight() const;
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/**
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* Sets all members of the rectangle.
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* \param l: requested left coordinate of the rectangle.
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* \param t: requested top coordinate of the rectangle.
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* \param r: requested right coordinate of the rectangle.
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* \param b: requested bottom coordinate of the rectangle.
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*/
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virtual inline void set(int32_t l, int32_t t, int32_t r, int32_t b);
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/**
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* Returns whether this rectangle is empty.
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* Empty rectangles are rectangles that have width==0 and/or height==0.
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* \return boolean value (true==empty rectangle)
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*/
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virtual inline bool isEmpty() const;
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/**
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* Returns whether this rectangle is valid.
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* Valid rectangles are rectangles that have l_ <= r_ and t_ <= b_.
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* Thus, empty rectangles are valid.
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* \return boolean value (true==valid rectangle)
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*/
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virtual inline bool isValid() const;
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/**
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* Grows (or shrinks the rectangle).
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* The method avoids negative insets making the rectangle invalid
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* \param i: The amount of offset given to each extreme (negative values shrink the rectangle).
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*/
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virtual void inset(int32_t i);
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/**
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* Does a union of the rectangle given and this rectangle.
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* The result is stored in this rectangle.
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* \param r: The rectangle that is input for the union operation.
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*/
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virtual inline void unionRect(const GHOST_Rect &r);
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/**
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* Grows the rectangle to included a point.
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* \param x: The x-coordinate of the point.
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* \param y: The y-coordinate of the point.
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*/
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virtual inline void unionPoint(int32_t x, int32_t y);
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/**
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* Grows the rectangle to included a point.
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* \param x: The x-coordinate of the point.
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* \param y: The y-coordinate of the point.
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*/
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virtual inline void wrapPoint(int32_t &x, int32_t &y, int32_t ofs, GHOST_TAxisFlag axis);
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/**
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* Confine x & y within the rectangle (inclusive).
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* \param x: The x-coordinate of the point.
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* \param y: The y-coordinate of the point.
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*/
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virtual inline void clampPoint(int32_t &x, int32_t &y);
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/**
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* Returns whether the point is inside this rectangle.
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* Point on the boundary is considered inside.
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* \param x: x-coordinate of point to test.
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* \param y: y-coordinate of point to test.
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* \return boolean value (true if point is inside).
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*/
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virtual inline bool isInside(int32_t x, int32_t y) const;
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/**
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* Returns whether the rectangle is inside this rectangle.
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* \param r: rectangle to test.
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* \return visibility (not, partially or fully visible).
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*/
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virtual GHOST_TVisibility getVisibility(GHOST_Rect &r) const;
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/**
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* Sets rectangle members.
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* Sets rectangle members such that it is centered at the given location.
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* \param cx: requested center x-coordinate of the rectangle.
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* \param cy: requested center y-coordinate of the rectangle.
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*/
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virtual void setCenter(int32_t cx, int32_t cy);
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/**
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* Sets rectangle members.
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* Sets rectangle members such that it is centered at the given location,
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* with the width requested.
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* \param cx: requested center x-coordinate of the rectangle.
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* \param cy: requested center y-coordinate of the rectangle.
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* \param w: requested width of the rectangle.
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* \param h: requested height of the rectangle.
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*/
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virtual void setCenter(int32_t cx, int32_t cy, int32_t w, int32_t h);
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/**
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* Clips a rectangle.
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* Updates the rectangle given such that it will fit within this one.
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* This can result in an empty rectangle.
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* \param r: the rectangle to clip.
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* \return whether clipping has occurred
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*/
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virtual bool clip(GHOST_Rect &r) const;
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/** Left coordinate of the rectangle */
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int32_t l_;
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/** Top coordinate of the rectangle */
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int32_t t_;
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/** Right coordinate of the rectangle */
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int32_t r_;
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/** Bottom coordinate of the rectangle */
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int32_t b_;
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MEM_CXX_CLASS_ALLOC_FUNCS("GHOST:GHOST_Rect")
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};
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inline int32_t GHOST_Rect::getWidth() const
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{
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return r_ - l_;
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}
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inline int32_t GHOST_Rect::getHeight() const
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{
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return b_ - t_;
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}
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inline void GHOST_Rect::set(int32_t l, int32_t t, int32_t r, int32_t b)
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{
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l_ = l;
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t_ = t;
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r_ = r;
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b_ = b;
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}
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inline bool GHOST_Rect::isEmpty() const
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{
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return (getWidth() == 0) || (getHeight() == 0);
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}
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inline bool GHOST_Rect::isValid() const
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{
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return (l_ <= r_) && (t_ <= b_);
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}
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inline void GHOST_Rect::unionRect(const GHOST_Rect &r)
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{
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if (r.l_ < l_) {
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l_ = r.l_;
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}
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if (r.r_ > r_) {
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r_ = r.r_;
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}
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if (r.t_ < t_) {
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t_ = r.t_;
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}
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if (r.b_ > b_) {
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b_ = r.b_;
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}
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}
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inline void GHOST_Rect::unionPoint(int32_t x, int32_t y)
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{
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if (x < l_) {
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l_ = x;
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}
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if (x > r_) {
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r_ = x;
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}
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if (y < t_) {
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t_ = y;
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}
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if (y > b_) {
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b_ = y;
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}
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}
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inline void GHOST_Rect::wrapPoint(int32_t &x, int32_t &y, int32_t ofs, GHOST_TAxisFlag axis)
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{
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int32_t w = getWidth();
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int32_t h = getHeight();
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/* highly unlikely but avoid eternal loop */
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if (w - ofs * 2 <= 0 || h - ofs * 2 <= 0) {
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return;
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}
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if (axis & GHOST_kAxisX) {
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while (x - ofs < l_) {
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x += w - (ofs * 2);
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}
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while (x + ofs > r_) {
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x -= w - (ofs * 2);
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}
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}
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if (axis & GHOST_kAxisY) {
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while (y - ofs < t_) {
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y += h - (ofs * 2);
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}
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while (y + ofs > b_) {
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y -= h - (ofs * 2);
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}
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}
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}
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inline void GHOST_Rect::clampPoint(int32_t &x, int32_t &y)
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{
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if (x < l_) {
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x = l_;
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}
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else if (x > r_) {
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x = r_;
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}
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if (y < t_) {
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y = t_;
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}
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else if (y > b_) {
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y = b_;
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}
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}
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inline bool GHOST_Rect::isInside(int32_t x, int32_t y) const
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{
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return (x >= l_) && (x <= r_) && (y >= t_) && (y <= b_);
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}
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