Add Chromium-only Blender WebEngine parity work
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131
blender-5.2.0/intern/cycles/scene/particles.cpp
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131
blender-5.2.0/intern/cycles/scene/particles.cpp
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/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
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*
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* SPDX-License-Identifier: Apache-2.0 */
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#include "scene/particles.h"
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#include "device/device.h"
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#include "scene/scene.h"
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#include "scene/stats.h"
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#include "util/log.h"
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#include "util/progress.h"
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CCL_NAMESPACE_BEGIN
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/* Particle System */
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NODE_DEFINE(ParticleSystem)
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{
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NodeType *type = NodeType::add("particle_system", create);
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return type;
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}
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ParticleSystem::ParticleSystem() : Node(get_node_type()) {}
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ParticleSystem::~ParticleSystem() = default;
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void ParticleSystem::tag_update(Scene *scene)
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{
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scene->particle_system_manager->tag_update(scene);
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}
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/* Particle System Manager */
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ParticleSystemManager::ParticleSystemManager()
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{
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need_update_ = true;
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}
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ParticleSystemManager::~ParticleSystemManager() = default;
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void ParticleSystemManager::device_update_particles(Device * /*unused*/,
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DeviceScene *dscene,
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Scene *scene,
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Progress &progress)
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{
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/* count particles.
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* adds one dummy particle at the beginning to avoid invalid lookups,
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* in case a shader uses particle info without actual particle data. */
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int num_particles = 1;
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for (size_t j = 0; j < scene->particle_systems.size(); j++) {
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num_particles += scene->particle_systems[j]->particles.size();
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}
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KernelParticle *kparticles = dscene->particles.alloc(num_particles);
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/* dummy particle */
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*kparticles = KernelParticle{};
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int i = 1;
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for (size_t j = 0; j < scene->particle_systems.size(); j++) {
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ParticleSystem *psys = scene->particle_systems[j];
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for (size_t k = 0; k < psys->particles.size(); k++) {
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/* pack in texture */
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const Particle &pa = psys->particles[k];
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kparticles[i].index = pa.index;
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kparticles[i].age = pa.age;
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kparticles[i].lifetime = pa.lifetime;
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kparticles[i].size = pa.size;
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kparticles[i].rotation = pa.rotation;
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kparticles[i].location = make_float4(pa.location);
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kparticles[i].velocity = make_float4(pa.velocity);
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kparticles[i].angular_velocity = make_float4(pa.angular_velocity);
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i++;
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if (progress.get_cancel()) {
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return;
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}
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}
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}
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dscene->particles.copy_to_device();
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}
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void ParticleSystemManager::device_update(Device *device,
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DeviceScene *dscene,
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Scene *scene,
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Progress &progress)
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{
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if (!need_update()) {
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return;
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}
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const scoped_callback_timer timer([scene](double time) {
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if (scene->update_stats) {
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scene->update_stats->particles.times.add_entry({"device_update", time});
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}
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});
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LOG_INFO << "Total " << scene->particle_systems.size() << " particle systems.";
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device_free(device, dscene);
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progress.set_status("Updating Particle Systems", "Copying Particles to device");
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device_update_particles(device, dscene, scene, progress);
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if (progress.get_cancel()) {
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return;
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}
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need_update_ = false;
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}
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void ParticleSystemManager::device_free(Device * /*unused*/, DeviceScene *dscene)
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{
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dscene->particles.free();
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}
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void ParticleSystemManager::tag_update(Scene * /*scene*/)
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{
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need_update_ = true;
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}
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bool ParticleSystemManager::need_update() const
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{
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return need_update_;
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}
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CCL_NAMESPACE_END
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