Add Chromium-only Blender WebEngine parity work
This commit is contained in:
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blender-5.2.0/intern/cycles/bvh/bvh2.cpp
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blender-5.2.0/intern/cycles/bvh/bvh2.cpp
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/* SPDX-FileCopyrightText: 2009-2010 NVIDIA Corporation
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* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
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*
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* SPDX-License-Identifier: Apache-2.0
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*
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* Adapted code from NVIDIA Corporation. */
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#include <algorithm>
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#include "bvh/bvh2.h"
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#include "scene/hair.h"
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#include "scene/mesh.h"
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#include "scene/object.h"
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#include "scene/pointcloud.h"
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#include "bvh/build.h"
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#include "bvh/node.h"
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#include "bvh/unaligned.h"
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#include "util/progress.h"
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CCL_NAMESPACE_BEGIN
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BVHStackEntry::BVHStackEntry(const BVHNode *n, const int i) : node(n), idx(i) {}
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int BVHStackEntry::encodeIdx() const
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{
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return (node->is_leaf()) ? ~idx : idx;
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}
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BVH2::BVH2(const BVHParams ¶ms_,
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const vector<Geometry *> &geometry_,
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const vector<Object *> &objects_)
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: BVH(params_, geometry_, objects_)
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{
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}
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void BVH2::build(Progress &progress, Stats * /*unused*/)
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{
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progress.set_substatus("Building BVH");
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/* build nodes */
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BVHBuild bvh_build(objects,
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pack.prim_type,
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pack.prim_index,
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pack.prim_object,
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pack.prim_time,
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params,
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progress);
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unique_ptr<BVHNode> bvh2_root = bvh_build.run();
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if (progress.get_cancel()) {
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return;
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}
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/* BVH builder returns tree in a binary mode (with two children per inner
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* node. Need to adopt that for a wider BVH implementations. */
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const unique_ptr<BVHNode> root = widen_children_nodes(std::move(bvh2_root));
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if (progress.get_cancel()) {
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return;
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}
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/* pack triangles */
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progress.set_substatus("Packing BVH triangles and strands");
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pack_primitives();
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if (progress.get_cancel()) {
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return;
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}
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/* pack nodes */
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progress.set_substatus("Packing BVH nodes");
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pack_nodes(root.get());
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}
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void BVH2::refit(Progress &progress)
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{
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progress.set_substatus("Packing BVH primitives");
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pack_primitives();
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if (progress.get_cancel()) {
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return;
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}
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progress.set_substatus("Refitting BVH nodes");
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refit_nodes();
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}
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unique_ptr<BVHNode> BVH2::widen_children_nodes(unique_ptr<BVHNode> &&root)
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{
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return std::move(root);
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}
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void BVH2::pack_leaf(const BVHStackEntry &e, const LeafNode *leaf)
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{
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assert(e.idx + BVH_NODE_LEAF_SIZE <= pack.leaf_nodes.size());
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int4 data[BVH_NODE_LEAF_SIZE];
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std::fill_n(data, BVH_NODE_LEAF_SIZE, zero_int4());
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if (leaf->num_triangles() == 1 && pack.prim_index[leaf->lo] == -1) {
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/* object */
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data[0].x = ~(leaf->lo);
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data[0].y = 0;
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}
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else {
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/* triangle */
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data[0].x = leaf->lo;
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data[0].y = leaf->hi;
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}
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data[0].z = leaf->visibility;
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if (leaf->num_triangles() != 0) {
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data[0].w = pack.prim_type[leaf->lo];
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}
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std::copy_n(data, BVH_NODE_LEAF_SIZE, &pack.leaf_nodes[e.idx]);
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}
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void BVH2::pack_inner(const BVHStackEntry &e, const BVHStackEntry &e0, const BVHStackEntry &e1)
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{
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if (e0.node->is_unaligned || e1.node->is_unaligned) {
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pack_unaligned_inner(e, e0, e1);
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}
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else {
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pack_aligned_inner(e, e0, e1);
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}
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}
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void BVH2::pack_aligned_inner(const BVHStackEntry &e,
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const BVHStackEntry &e0,
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const BVHStackEntry &e1)
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{
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pack_aligned_node(e.idx,
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e0.node->bounds,
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e1.node->bounds,
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e0.encodeIdx(),
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e1.encodeIdx(),
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e0.node->visibility,
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e1.node->visibility);
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}
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void BVH2::pack_aligned_node(const int idx,
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const BoundBox &b0,
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const BoundBox &b1,
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int c0,
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int c1,
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uint visibility0,
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uint visibility1)
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{
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assert(idx + BVH_NODE_SIZE <= pack.nodes.size());
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assert(c0 < 0 || c0 < pack.nodes.size());
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assert(c1 < 0 || c1 < pack.nodes.size());
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int4 data[BVH_NODE_SIZE] = {
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make_int4(visibility0 & ~PATH_RAY_VISIBILITY_NODE_UNALIGNED,
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visibility1 & ~PATH_RAY_VISIBILITY_NODE_UNALIGNED,
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c0,
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c1),
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make_int4(__float_as_int(b0.min.x),
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__float_as_int(b1.min.x),
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__float_as_int(b0.max.x),
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__float_as_int(b1.max.x)),
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make_int4(__float_as_int(b0.min.y),
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__float_as_int(b1.min.y),
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__float_as_int(b0.max.y),
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__float_as_int(b1.max.y)),
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make_int4(__float_as_int(b0.min.z),
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__float_as_int(b1.min.z),
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__float_as_int(b0.max.z),
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__float_as_int(b1.max.z)),
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};
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std::copy_n(data, BVH_NODE_SIZE, &pack.nodes[idx]);
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}
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void BVH2::pack_unaligned_inner(const BVHStackEntry &e,
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const BVHStackEntry &e0,
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const BVHStackEntry &e1)
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{
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pack_unaligned_node(e.idx,
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e0.node->get_aligned_space(),
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e1.node->get_aligned_space(),
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e0.node->bounds,
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e1.node->bounds,
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e0.encodeIdx(),
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e1.encodeIdx(),
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e0.node->visibility,
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e1.node->visibility);
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}
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void BVH2::pack_unaligned_node(const int idx,
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const Transform &aligned_space0,
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const Transform &aligned_space1,
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const BoundBox &b0,
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const BoundBox &b1,
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int c0,
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int c1,
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uint visibility0,
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uint visibility1)
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{
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assert(idx + BVH_UNALIGNED_NODE_SIZE <= pack.nodes.size());
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assert(c0 < 0 || c0 < pack.nodes.size());
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assert(c1 < 0 || c1 < pack.nodes.size());
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int4 data[BVH_UNALIGNED_NODE_SIZE];
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const Transform space0 = BVHUnaligned::compute_node_transform(b0, aligned_space0);
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const Transform space1 = BVHUnaligned::compute_node_transform(b1, aligned_space1);
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data[0] = make_int4(visibility0 | PATH_RAY_VISIBILITY_NODE_UNALIGNED,
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visibility1 | PATH_RAY_VISIBILITY_NODE_UNALIGNED,
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c0,
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c1);
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data[1] = __float4_as_int4(space0.x);
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data[2] = __float4_as_int4(space0.y);
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data[3] = __float4_as_int4(space0.z);
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data[4] = __float4_as_int4(space1.x);
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data[5] = __float4_as_int4(space1.y);
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data[6] = __float4_as_int4(space1.z);
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std::copy_n(data, BVH_UNALIGNED_NODE_SIZE, &pack.nodes[idx]);
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}
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void BVH2::pack_nodes(const BVHNode *root)
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{
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const size_t num_nodes = root->getSubtreeSize(BVH_STAT_NODE_COUNT);
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const size_t num_leaf_nodes = root->getSubtreeSize(BVH_STAT_LEAF_COUNT);
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assert(num_leaf_nodes <= num_nodes);
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const size_t num_inner_nodes = num_nodes - num_leaf_nodes;
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size_t node_size;
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if (params.use_unaligned_nodes) {
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const size_t num_unaligned_nodes = root->getSubtreeSize(BVH_STAT_UNALIGNED_INNER_COUNT);
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node_size = (num_unaligned_nodes * BVH_UNALIGNED_NODE_SIZE) +
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(num_inner_nodes - num_unaligned_nodes) * BVH_NODE_SIZE;
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}
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else {
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node_size = num_inner_nodes * BVH_NODE_SIZE;
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}
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/* Resize arrays */
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pack.nodes.clear();
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pack.leaf_nodes.clear();
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/* For top level BVH, first merge existing BVH's so we know the offsets. */
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if (params.top_level) {
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pack_instances(node_size, num_leaf_nodes * BVH_NODE_LEAF_SIZE);
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}
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else {
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pack.nodes.resize(node_size);
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pack.leaf_nodes.resize(num_leaf_nodes * BVH_NODE_LEAF_SIZE);
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}
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int nextNodeIdx = 0;
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int nextLeafNodeIdx = 0;
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vector<BVHStackEntry> stack;
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stack.reserve(BVHParams::MAX_DEPTH * 2);
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if (root->is_leaf()) {
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stack.push_back(BVHStackEntry(root, nextLeafNodeIdx++));
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}
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else {
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stack.push_back(BVHStackEntry(root, nextNodeIdx));
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nextNodeIdx += root->has_unaligned() ? BVH_UNALIGNED_NODE_SIZE : BVH_NODE_SIZE;
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}
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while (!stack.empty()) {
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const BVHStackEntry e = stack.back();
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stack.pop_back();
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if (e.node->is_leaf()) {
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/* leaf node */
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const LeafNode *leaf = reinterpret_cast<const LeafNode *>(e.node);
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pack_leaf(e, leaf);
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}
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else {
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/* inner node */
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int idx[2];
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for (int i = 0; i < 2; ++i) {
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if (e.node->get_child(i)->is_leaf()) {
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idx[i] = nextLeafNodeIdx++;
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}
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else {
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idx[i] = nextNodeIdx;
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nextNodeIdx += e.node->get_child(i)->has_unaligned() ? BVH_UNALIGNED_NODE_SIZE :
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BVH_NODE_SIZE;
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}
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}
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stack.push_back(BVHStackEntry(e.node->get_child(0), idx[0]));
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stack.push_back(BVHStackEntry(e.node->get_child(1), idx[1]));
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pack_inner(e, stack[stack.size() - 2], stack[stack.size() - 1]);
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}
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}
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assert(node_size == nextNodeIdx);
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/* root index to start traversal at, to handle case of single leaf node */
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pack.root_index = (root->is_leaf()) ? -1 : 0;
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}
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void BVH2::refit_nodes()
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{
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assert(!params.top_level);
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BoundBox bbox = BoundBox::empty;
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uint visibility = 0;
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refit_node(0, (pack.root_index == -1) ? true : false, bbox, visibility);
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}
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void BVH2::refit_node(const int idx, bool leaf, BoundBox &bbox, uint &visibility)
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{
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if (leaf) {
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/* refit leaf node */
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assert(idx + BVH_NODE_LEAF_SIZE <= pack.leaf_nodes.size());
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const int4 *data = &pack.leaf_nodes[idx];
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const int c0 = data[0].x;
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const int c1 = data[0].y;
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refit_primitives(c0, c1, bbox, visibility);
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/* TODO(sergey): De-duplicate with pack_leaf(). */
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int4 leaf_data[BVH_NODE_LEAF_SIZE];
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leaf_data[0].x = c0;
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leaf_data[0].y = c1;
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leaf_data[0].z = visibility;
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leaf_data[0].w = data[0].w;
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std::copy_n(leaf_data, BVH_NODE_LEAF_SIZE, &pack.leaf_nodes[idx]);
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}
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else {
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assert(idx + BVH_NODE_SIZE <= pack.nodes.size());
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const int4 *data = &pack.nodes[idx];
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const bool is_unaligned = (data[0].x & PATH_RAY_VISIBILITY_NODE_UNALIGNED) != 0;
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const int c0 = data[0].z;
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const int c1 = data[0].w;
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/* refit inner node, set bbox from children */
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BoundBox bbox0 = BoundBox::empty;
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BoundBox bbox1 = BoundBox::empty;
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uint visibility0 = 0;
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uint visibility1 = 0;
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refit_node((c0 < 0) ? -c0 - 1 : c0, (c0 < 0), bbox0, visibility0);
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refit_node((c1 < 0) ? -c1 - 1 : c1, (c1 < 0), bbox1, visibility1);
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if (is_unaligned) {
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const Transform aligned_space = transform_identity();
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pack_unaligned_node(
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idx, aligned_space, aligned_space, bbox0, bbox1, c0, c1, visibility0, visibility1);
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}
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else {
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pack_aligned_node(idx, bbox0, bbox1, c0, c1, visibility0, visibility1);
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}
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bbox.grow(bbox0);
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bbox.grow(bbox1);
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visibility = visibility0 | visibility1;
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}
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}
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/* Refitting */
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void BVH2::refit_primitives(const int start, const int end, BoundBox &bbox, uint &visibility)
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{
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/* Refit range of primitives. */
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for (int prim = start; prim < end; prim++) {
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const int pidx = pack.prim_index[prim];
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const int tob = pack.prim_object[prim];
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Object *ob = objects[tob];
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if (pidx == -1) {
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/* Object instance. */
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bbox.grow(ob->bounds);
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}
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else {
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/* Primitives. */
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if (pack.prim_type[prim] & PRIMITIVE_CURVE) {
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/* Curves. */
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const Hair *hair = static_cast<const Hair *>(ob->get_geometry());
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const int prim_offset = (params.top_level) ? hair->prim_offset : 0;
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const Hair::Curve curve = hair->get_curve(pidx - prim_offset);
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const int k = PRIMITIVE_UNPACK_SEGMENT(pack.prim_type[prim]);
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curve.bounds_grow(k, hair->get_position(), hair->get_radius(), bbox);
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/* Motion curves. */
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if (hair->get_use_motion_blur()) {
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const Attribute *attr_P = hair->attributes.find(ATTR_STD_POSITION);
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const Attribute *attr_R = hair->attributes.find(ATTR_STD_RADIUS);
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if (attr_P->has_motion()) {
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for (int attr_step = 1; attr_step < attr_P->num_motion_steps(); attr_step++) {
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curve.bounds_grow(
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k, attr_P->data<packed_float3>(attr_step), attr_R->data<float>(attr_step), bbox);
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}
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}
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}
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}
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else if (pack.prim_type[prim] & PRIMITIVE_POINT) {
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/* Points. */
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const PointCloud *pointcloud = static_cast<const PointCloud *>(ob->get_geometry());
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const int prim_offset = (params.top_level) ? pointcloud->prim_offset : 0;
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const packed_float3 *points = pointcloud->get_position();
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const float *radius = pointcloud->get_radius();
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const PointCloud::Point point = pointcloud->get_point(pidx - prim_offset);
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point.bounds_grow(points, radius, bbox);
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/* Motion points. */
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if (pointcloud->get_use_motion_blur()) {
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const Attribute *attr_P = pointcloud->attributes.find(ATTR_STD_POSITION);
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if (attr_P->has_motion()) {
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const Attribute *attr_R = pointcloud->attributes.find(ATTR_STD_RADIUS);
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for (int attr_step = 1; attr_step < attr_P->num_motion_steps(); attr_step++) {
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const float3 P = attr_P->data<packed_float3>(attr_step)[point.index];
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const float r = attr_R->data<float>(attr_step)[point.index];
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bbox.grow(P, r);
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}
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}
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}
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}
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else {
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/* Triangles. */
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const Mesh *mesh = static_cast<const Mesh *>(ob->get_geometry());
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const int prim_offset = (params.top_level) ? mesh->prim_offset : 0;
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const Mesh::Triangle triangle = mesh->get_triangle(pidx - prim_offset);
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const packed_float3 *vpos = mesh->get_position();
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triangle.bounds_grow(vpos, bbox);
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/* Motion triangles. */
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if (mesh->use_motion_blur) {
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const Attribute *attr_P = mesh->attributes.find(ATTR_STD_POSITION);
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if (attr_P->has_motion()) {
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for (int attr_step = 1; attr_step < attr_P->num_motion_steps(); attr_step++) {
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triangle.bounds_grow(attr_P->data<packed_float3>(attr_step), bbox);
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}
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}
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}
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}
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}
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visibility |= ob->visibility_for_tracing();
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}
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}
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/* Triangles */
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||||
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void BVH2::pack_primitives()
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{
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const size_t tidx_size = pack.prim_index.size();
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||||
/* Reserve size for arrays. */
|
||||
pack.prim_visibility.clear();
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||||
pack.prim_visibility.resize(tidx_size);
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||||
/* Fill in all the arrays. */
|
||||
for (unsigned int i = 0; i < tidx_size; i++) {
|
||||
if (pack.prim_index[i] != -1) {
|
||||
const int tob = pack.prim_object[i];
|
||||
Object *ob = objects[tob];
|
||||
pack.prim_visibility[i] = ob->visibility_for_tracing();
|
||||
}
|
||||
else {
|
||||
pack.prim_visibility[i] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Pack Instances */
|
||||
|
||||
void BVH2::pack_instances(size_t nodes_size, size_t leaf_nodes_size)
|
||||
{
|
||||
/* Adjust primitive index to point to the triangle in the global array, for
|
||||
* geometry with transform applied and already in the top level BVH.
|
||||
*/
|
||||
for (size_t i = 0; i < pack.prim_index.size(); i++) {
|
||||
if (pack.prim_index[i] != -1) {
|
||||
pack.prim_index[i] += objects[pack.prim_object[i]]->get_geometry()->prim_offset;
|
||||
}
|
||||
}
|
||||
|
||||
/* track offsets of instanced BVH data in global array */
|
||||
size_t prim_offset = pack.prim_index.size();
|
||||
size_t nodes_offset = nodes_size;
|
||||
size_t nodes_leaf_offset = leaf_nodes_size;
|
||||
|
||||
/* clear array that gives the node indexes for instanced objects */
|
||||
pack.object_node.clear();
|
||||
|
||||
/* reserve */
|
||||
size_t prim_index_size = pack.prim_index.size();
|
||||
|
||||
size_t pack_prim_index_offset = prim_index_size;
|
||||
size_t pack_nodes_offset = nodes_size;
|
||||
size_t pack_leaf_nodes_offset = leaf_nodes_size;
|
||||
size_t object_offset = 0;
|
||||
|
||||
for (Geometry *geom : geometry) {
|
||||
BVH2 *bvh = static_cast<BVH2 *>(geom->bvh.get());
|
||||
|
||||
if (geom->need_build_bvh(params.bvh_layout)) {
|
||||
prim_index_size += bvh->pack.prim_index.size();
|
||||
nodes_size += bvh->pack.nodes.size();
|
||||
leaf_nodes_size += bvh->pack.leaf_nodes.size();
|
||||
}
|
||||
}
|
||||
|
||||
pack.prim_index.resize(prim_index_size);
|
||||
pack.prim_type.resize(prim_index_size);
|
||||
pack.prim_object.resize(prim_index_size);
|
||||
pack.prim_visibility.resize(prim_index_size);
|
||||
pack.nodes.resize(nodes_size);
|
||||
pack.leaf_nodes.resize(leaf_nodes_size);
|
||||
pack.object_node.resize(objects.size());
|
||||
|
||||
if (params.num_motion_curve_steps > 0 || params.num_motion_triangle_steps > 0 ||
|
||||
params.num_motion_point_steps > 0)
|
||||
{
|
||||
pack.prim_time.resize(prim_index_size);
|
||||
}
|
||||
|
||||
int *pack_prim_index = (pack.prim_index.size()) ? pack.prim_index.data() : nullptr;
|
||||
int *pack_prim_type = (pack.prim_type.size()) ? pack.prim_type.data() : nullptr;
|
||||
int *pack_prim_object = (pack.prim_object.size()) ? pack.prim_object.data() : nullptr;
|
||||
uint *pack_prim_visibility = (pack.prim_visibility.size()) ? pack.prim_visibility.data() :
|
||||
nullptr;
|
||||
int4 *pack_nodes = (pack.nodes.size()) ? pack.nodes.data() : nullptr;
|
||||
int4 *pack_leaf_nodes = (pack.leaf_nodes.size()) ? pack.leaf_nodes.data() : nullptr;
|
||||
float2 *pack_prim_time = (pack.prim_time.size()) ? pack.prim_time.data() : nullptr;
|
||||
|
||||
unordered_map<Geometry *, int> geometry_map;
|
||||
|
||||
/* merge */
|
||||
for (Object *ob : objects) {
|
||||
Geometry *geom = ob->get_geometry();
|
||||
|
||||
/* We assume that if mesh doesn't need own BVH it was already included
|
||||
* into a top-level BVH and no packing here is needed.
|
||||
*/
|
||||
if (!geom->need_build_bvh(params.bvh_layout)) {
|
||||
pack.object_node[object_offset++] = 0;
|
||||
continue;
|
||||
}
|
||||
|
||||
/* if mesh already added once, don't add it again, but used set
|
||||
* node offset for this object */
|
||||
const unordered_map<Geometry *, int>::iterator it = geometry_map.find(geom);
|
||||
|
||||
if (geometry_map.contains(geom)) {
|
||||
const int noffset = it->second;
|
||||
pack.object_node[object_offset++] = noffset;
|
||||
continue;
|
||||
}
|
||||
|
||||
BVH2 *bvh = static_cast<BVH2 *>(geom->bvh.get());
|
||||
|
||||
const int noffset = nodes_offset;
|
||||
const int noffset_leaf = nodes_leaf_offset;
|
||||
const int geom_prim_offset = geom->prim_offset;
|
||||
|
||||
/* fill in node indexes for instances */
|
||||
if (bvh->pack.root_index == -1) {
|
||||
pack.object_node[object_offset++] = -noffset_leaf - 1;
|
||||
}
|
||||
else {
|
||||
pack.object_node[object_offset++] = noffset;
|
||||
}
|
||||
|
||||
geometry_map[geom] = pack.object_node[object_offset - 1];
|
||||
|
||||
/* merge primitive, object and triangle indexes */
|
||||
if (bvh->pack.prim_index.size()) {
|
||||
const size_t bvh_prim_index_size = bvh->pack.prim_index.size();
|
||||
int *bvh_prim_index = bvh->pack.prim_index.data();
|
||||
int *bvh_prim_type = bvh->pack.prim_type.data();
|
||||
uint *bvh_prim_visibility = bvh->pack.prim_visibility.data();
|
||||
float2 *bvh_prim_time = bvh->pack.prim_time.size() ? bvh->pack.prim_time.data() : nullptr;
|
||||
|
||||
for (size_t i = 0; i < bvh_prim_index_size; i++) {
|
||||
pack_prim_index[pack_prim_index_offset] = bvh_prim_index[i] + geom_prim_offset;
|
||||
pack_prim_type[pack_prim_index_offset] = bvh_prim_type[i];
|
||||
pack_prim_visibility[pack_prim_index_offset] = bvh_prim_visibility[i];
|
||||
pack_prim_object[pack_prim_index_offset] = 0; // unused for instances
|
||||
if (bvh_prim_time != nullptr) {
|
||||
pack_prim_time[pack_prim_index_offset] = bvh_prim_time[i];
|
||||
}
|
||||
pack_prim_index_offset++;
|
||||
}
|
||||
}
|
||||
|
||||
/* merge nodes */
|
||||
if (bvh->pack.leaf_nodes.size()) {
|
||||
int4 *leaf_nodes_offset = bvh->pack.leaf_nodes.data();
|
||||
const size_t leaf_nodes_offset_size = bvh->pack.leaf_nodes.size();
|
||||
for (size_t i = 0; i < leaf_nodes_offset_size; i += BVH_NODE_LEAF_SIZE) {
|
||||
int4 data = leaf_nodes_offset[i];
|
||||
data.x += prim_offset;
|
||||
data.y += prim_offset;
|
||||
pack_leaf_nodes[pack_leaf_nodes_offset] = data;
|
||||
for (int j = 1; j < BVH_NODE_LEAF_SIZE; ++j) {
|
||||
pack_leaf_nodes[pack_leaf_nodes_offset + j] = leaf_nodes_offset[i + j];
|
||||
}
|
||||
pack_leaf_nodes_offset += BVH_NODE_LEAF_SIZE;
|
||||
}
|
||||
}
|
||||
|
||||
if (bvh->pack.nodes.size()) {
|
||||
int4 *bvh_nodes = bvh->pack.nodes.data();
|
||||
const size_t bvh_nodes_size = bvh->pack.nodes.size();
|
||||
|
||||
for (size_t i = 0; i < bvh_nodes_size;) {
|
||||
size_t nsize;
|
||||
size_t nsize_bbox;
|
||||
if (bvh_nodes[i].x & PATH_RAY_VISIBILITY_NODE_UNALIGNED) {
|
||||
nsize = BVH_UNALIGNED_NODE_SIZE;
|
||||
nsize_bbox = 0;
|
||||
}
|
||||
else {
|
||||
nsize = BVH_NODE_SIZE;
|
||||
nsize_bbox = 0;
|
||||
}
|
||||
|
||||
std::copy_n(bvh_nodes + i, nsize_bbox, pack_nodes + pack_nodes_offset);
|
||||
|
||||
/* Modify offsets into arrays */
|
||||
int4 data = bvh_nodes[i + nsize_bbox];
|
||||
data.z += (data.z < 0) ? -noffset_leaf : noffset;
|
||||
data.w += (data.w < 0) ? -noffset_leaf : noffset;
|
||||
pack_nodes[pack_nodes_offset + nsize_bbox] = data;
|
||||
|
||||
/* Usually this copies nothing, but we better
|
||||
* be prepared for possible node size extension.
|
||||
*/
|
||||
std::copy_n(&bvh_nodes[i + nsize_bbox + 1],
|
||||
(nsize - (nsize_bbox + 1)),
|
||||
&pack_nodes[pack_nodes_offset + nsize_bbox + 1]);
|
||||
|
||||
pack_nodes_offset += nsize;
|
||||
i += nsize;
|
||||
}
|
||||
}
|
||||
|
||||
nodes_offset += bvh->pack.nodes.size();
|
||||
nodes_leaf_offset += bvh->pack.leaf_nodes.size();
|
||||
prim_offset += bvh->pack.prim_index.size();
|
||||
}
|
||||
}
|
||||
|
||||
CCL_NAMESPACE_END
|
||||
Reference in New Issue
Block a user