Add Chromium-only Blender WebEngine parity work

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mes123456
2026-08-12 04:47:48 -04:00
commit 9fd26010f6
18225 changed files with 11622124 additions and 0 deletions

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/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
*
* SPDX-License-Identifier: Apache-2.0 */
#pragma once
#include "blender/sync.h"
#include "util/types.h"
CCL_NAMESPACE_BEGIN
class Scene;
class BlenderObjectCulling {
public:
BlenderObjectCulling(Scene *scene, blender::Scene &b_scene);
void init_object(Scene *scene, blender::Object &b_ob);
bool test(Scene *scene, blender::Object &b_ob, const Transform &tfm);
private:
bool test_camera(Scene *scene, const float3 bb[8]);
bool test_distance(Scene *scene, const float3 bb[8]);
bool use_scene_camera_cull_;
bool use_camera_cull_;
float camera_cull_margin_;
bool use_scene_distance_cull_;
bool use_distance_cull_;
float distance_cull_margin_;
};
CCL_NAMESPACE_END