Add Chromium-only Blender WebEngine parity work
This commit is contained in:
13
blender-5.2.0/extern/zstd/build/cmake/contrib/CMakeLists.txt
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blender-5.2.0/extern/zstd/build/cmake/contrib/CMakeLists.txt
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# ################################################################
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# Copyright (c) Meta Platforms, Inc. and affiliates.
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# All rights reserved.
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#
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# This source code is licensed under both the BSD-style license (found in the
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# LICENSE file in the root directory of this source tree) and the GPLv2 (found
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# in the COPYING file in the root directory of this source tree).
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# ################################################################
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project(contrib)
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add_subdirectory(pzstd)
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add_subdirectory(gen_html)
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30
blender-5.2.0/extern/zstd/build/cmake/contrib/gen_html/CMakeLists.txt
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blender-5.2.0/extern/zstd/build/cmake/contrib/gen_html/CMakeLists.txt
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# ################################################################
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# Copyright (c) Meta Platforms, Inc. and affiliates.
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# All rights reserved.
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#
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# This source code is licensed under both the BSD-style license (found in the
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# LICENSE file in the root directory of this source tree) and the GPLv2 (found
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# in the COPYING file in the root directory of this source tree).
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# ################################################################
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project(gen_html)
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include(GetZstdLibraryVersion)
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set(CMAKE_INCLUDE_CURRENT_DIR TRUE)
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# Define programs directory, where sources and header files are located
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set(LIBRARY_DIR ${ZSTD_SOURCE_DIR}/lib)
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set(PROGRAMS_DIR ${ZSTD_SOURCE_DIR}/programs)
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set(GENHTML_DIR ${ZSTD_SOURCE_DIR}/contrib/gen_html)
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set(GENHTML_BINARY ${PROJECT_BINARY_DIR}/gen_html${CMAKE_EXECUTABLE_SUFFIX})
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include_directories(${PROGRAMS_DIR} ${LIBRARY_DIR} ${LIBRARY_DIR}/common ${GENHTML_DIR})
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add_executable(gen_html ${GENHTML_DIR}/gen_html.cpp)
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GetZstdLibraryVersion(${LIBRARY_DIR}/zstd.h VMAJOR VMINOR VRELEASE)
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set(LIBVERSION "${VMAJOR}.${VMINOR}.${VRELEASE}")
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add_custom_target(zstd_manual.html ALL
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${GENHTML_BINARY} "${LIBVERSION}" "${LIBRARY_DIR}/zstd.h" "${PROJECT_BINARY_DIR}/zstd_manual.html"
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DEPENDS gen_html COMMENT "Update zstd manual")
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install(FILES "${PROJECT_BINARY_DIR}/zstd_manual.html" DESTINATION "${CMAKE_INSTALL_DOCDIR}")
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39
blender-5.2.0/extern/zstd/build/cmake/contrib/pzstd/CMakeLists.txt
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blender-5.2.0/extern/zstd/build/cmake/contrib/pzstd/CMakeLists.txt
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# ################################################################
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# Copyright (c) Meta Platforms, Inc. and affiliates.
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# All rights reserved.
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#
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# This source code is licensed under both the BSD-style license (found in the
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# LICENSE file in the root directory of this source tree) and the GPLv2 (found
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# in the COPYING file in the root directory of this source tree).
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# ################################################################
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project(pzstd)
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set(CMAKE_INCLUDE_CURRENT_DIR TRUE)
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# Define programs directory, where sources and header files are located
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set(LIBRARY_DIR ${ZSTD_SOURCE_DIR}/lib)
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set(PROGRAMS_DIR ${ZSTD_SOURCE_DIR}/programs)
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set(PZSTD_DIR ${ZSTD_SOURCE_DIR}/contrib/pzstd)
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include_directories(${PROGRAMS_DIR} ${LIBRARY_DIR} ${LIBRARY_DIR}/common ${PZSTD_DIR})
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add_executable(pzstd ${PROGRAMS_DIR}/util.c ${PZSTD_DIR}/main.cpp ${PZSTD_DIR}/Options.cpp ${PZSTD_DIR}/Pzstd.cpp ${PZSTD_DIR}/SkippableFrame.cpp)
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target_compile_features(pzstd PRIVATE cxx_std_11)
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set_property(TARGET pzstd APPEND PROPERTY COMPILE_DEFINITIONS "NDEBUG")
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set_property(TARGET pzstd APPEND PROPERTY COMPILE_OPTIONS "-Wno-shadow")
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if (ZSTD_BUILD_SHARED)
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set(ZSTD_LIB libzstd_shared)
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else()
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set(ZSTD_LIB libzstd_static)
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endif()
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set(THREADS_PREFER_PTHREAD_FLAG ON)
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find_package(Threads REQUIRED)
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if (CMAKE_USE_PTHREADS_INIT)
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target_link_libraries(pzstd ${ZSTD_LIB} ${CMAKE_THREAD_LIBS_INIT})
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else()
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message(SEND_ERROR "ZSTD currently does not support thread libraries other than pthreads")
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endif()
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install(TARGETS pzstd RUNTIME DESTINATION "bin")
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