Add Chromium-only Blender WebEngine parity work
This commit is contained in:
141
blender-5.2.0/extern/opensubdiv-source/opensubdiv/vtr/componentInterfaces.h
vendored
Normal file
141
blender-5.2.0/extern/opensubdiv-source/opensubdiv/vtr/componentInterfaces.h
vendored
Normal file
@@ -0,0 +1,141 @@
|
||||
//
|
||||
// Copyright 2014 DreamWorks Animation LLC.
|
||||
//
|
||||
// Licensed under the terms set forth in the LICENSE.txt file available at
|
||||
// https://opensubdiv.org/license.
|
||||
//
|
||||
#ifndef OPENSUBDIV3_VTR_COMPONENT_INTERFACES_H
|
||||
#define OPENSUBDIV3_VTR_COMPONENT_INTERFACES_H
|
||||
|
||||
#include "../version.h"
|
||||
|
||||
#include "../sdc/types.h"
|
||||
#include "../sdc/crease.h"
|
||||
#include "../vtr/types.h"
|
||||
#include "../vtr/stackBuffer.h"
|
||||
|
||||
#include <vector>
|
||||
|
||||
|
||||
namespace OpenSubdiv {
|
||||
namespace OPENSUBDIV_VERSION {
|
||||
|
||||
namespace Vtr {
|
||||
namespace internal {
|
||||
|
||||
//
|
||||
// Simple classes supporting the interfaces required of generic topological
|
||||
// types in the Scheme mask queries, e.g. <typename FACE, VERTEX, etc.>
|
||||
//
|
||||
// These are not used with Vtr but arguably belong with it as the details to
|
||||
// write these efficiently depends very much on intimate details of Vtr's
|
||||
// implementation, e.g. the use of tag bits, subdivision Rules, etc.
|
||||
//
|
||||
|
||||
|
||||
//
|
||||
// For <typename FACE>, which provides information in the neighborhood of a face:
|
||||
//
|
||||
class FaceInterface {
|
||||
public:
|
||||
FaceInterface() { }
|
||||
FaceInterface(int vertCount) : _vertCount(vertCount) { }
|
||||
~FaceInterface() { }
|
||||
|
||||
public: // Generic interface expected of <typename FACE>:
|
||||
int GetNumVertices() const { return _vertCount; }
|
||||
|
||||
private:
|
||||
int _vertCount;
|
||||
};
|
||||
|
||||
|
||||
//
|
||||
// For <typename EDGE>, which provides information in the neighborhood of an edge:
|
||||
//
|
||||
class EdgeInterface {
|
||||
public:
|
||||
EdgeInterface() { }
|
||||
EdgeInterface(Level const& level) : _level(&level) { }
|
||||
~EdgeInterface() { }
|
||||
|
||||
void SetIndex(int edgeIndex) { _eIndex = edgeIndex; }
|
||||
|
||||
public: // Generic interface expected of <typename EDGE>:
|
||||
int GetNumFaces() const { return _level->getEdgeFaces(_eIndex).size(); }
|
||||
float GetSharpness() const { return _level->getEdgeSharpness(_eIndex); }
|
||||
|
||||
void GetChildSharpnesses(Sdc::Crease const&, float s[2]) const {
|
||||
// Need to use the Refinement here to identify the two child edges:
|
||||
s[0] = s[1] = GetSharpness() - 1.0f;
|
||||
}
|
||||
|
||||
void GetNumVerticesPerFace(int vertsPerFace[]) const {
|
||||
ConstIndexArray eFaces = _level->getEdgeFaces(_eIndex);
|
||||
for (int i = 0; i < eFaces.size(); ++i) {
|
||||
vertsPerFace[i] = _level->getFaceVertices(eFaces[i]).size();
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
const Level* _level;
|
||||
|
||||
int _eIndex;
|
||||
};
|
||||
|
||||
|
||||
//
|
||||
// For <typename VERTEX>, which provides information in the neighborhood of a vertex:
|
||||
//
|
||||
class VertexInterface {
|
||||
public:
|
||||
VertexInterface() { }
|
||||
VertexInterface(Level const& parent, Level const& child) : _parent(&parent), _child(&child) { }
|
||||
~VertexInterface() { }
|
||||
|
||||
void SetIndex(int parentIndex, int childIndex) {
|
||||
_pIndex = parentIndex;
|
||||
_cIndex = childIndex;
|
||||
_eCount = _parent->getVertexEdges(_pIndex).size();
|
||||
_fCount = _parent->getVertexFaces(_pIndex).size();
|
||||
}
|
||||
|
||||
public: // Generic interface expected of <typename VERT>:
|
||||
int GetNumEdges() const { return _eCount; }
|
||||
int GetNumFaces() const { return _fCount; }
|
||||
|
||||
float GetSharpness() const { return _parent->getVertexSharpness(_pIndex); }
|
||||
float* GetSharpnessPerEdge(float pSharpness[]) const {
|
||||
ConstIndexArray pEdges = _parent->getVertexEdges(_pIndex);
|
||||
for (int i = 0; i < _eCount; ++i) {
|
||||
pSharpness[i] = _parent->getEdgeSharpness(pEdges[i]);
|
||||
}
|
||||
return pSharpness;
|
||||
}
|
||||
|
||||
float GetChildSharpness(Sdc::Crease const&) const { return _child->getVertexSharpness(_cIndex); }
|
||||
float* GetChildSharpnessPerEdge(Sdc::Crease const& crease, float cSharpness[]) const {
|
||||
internal::StackBuffer<float,16> pSharpness(_eCount);
|
||||
GetSharpnessPerEdge(pSharpness);
|
||||
crease.SubdivideEdgeSharpnessesAroundVertex(_eCount, pSharpness, cSharpness);
|
||||
return cSharpness;
|
||||
}
|
||||
|
||||
private:
|
||||
const Level* _parent;
|
||||
const Level* _child;
|
||||
|
||||
int _pIndex;
|
||||
int _cIndex;
|
||||
int _eCount;
|
||||
int _fCount;
|
||||
};
|
||||
|
||||
} // end namespace internal
|
||||
} // end namespace Vtr
|
||||
|
||||
} // end namespace OPENSUBDIV_VERSION
|
||||
using namespace OPENSUBDIV_VERSION;
|
||||
} // end namespace OpenSubdiv
|
||||
|
||||
#endif /* OPENSUBDIV3_VTR_COMPONENT_INTERFACES_H */
|
||||
Reference in New Issue
Block a user