Add Chromium-only Blender WebEngine parity work
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blender-5.2.0/extern/opensubdiv-source/opensubdiv/osd/ompKernel.h
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68
blender-5.2.0/extern/opensubdiv-source/opensubdiv/osd/ompKernel.h
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//
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// Copyright 2013 Pixar
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//
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// Licensed under the terms set forth in the LICENSE.txt file available at
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// https://opensubdiv.org/license.
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//
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#ifndef OPENSUBDIV3_OSD_OMP_KERNEL_H
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#define OPENSUBDIV3_OSD_OMP_KERNEL_H
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#include "../version.h"
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namespace OpenSubdiv {
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namespace OPENSUBDIV_VERSION {
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namespace Osd {
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struct BufferDescriptor;
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void
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OmpEvalStencils(float const * src, BufferDescriptor const &srcDesc,
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float * dst, BufferDescriptor const &dstDesc,
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int const * sizes,
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int const * offsets,
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int const * indices,
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float const * weights,
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int start, int end);
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void
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OmpEvalStencils(float const * src, BufferDescriptor const &srcDesc,
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float * dst, BufferDescriptor const &dstDesc,
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float * dstDu, BufferDescriptor const &dstDuDesc,
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float * dstDv, BufferDescriptor const &dstDvDesc,
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int const * sizes,
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int const * offsets,
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int const * indices,
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float const * weights,
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float const * duWeights,
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float const * dvWeights,
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int start, int end);
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void
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OmpEvalStencils(float const * src, BufferDescriptor const &srcDesc,
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float * dst, BufferDescriptor const &dstDesc,
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float * dstDu, BufferDescriptor const &dstDuDesc,
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float * dstDv, BufferDescriptor const &dstDvDesc,
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float * dstDuu, BufferDescriptor const &dstDuuDesc,
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float * dstDuv, BufferDescriptor const &dstDuvDesc,
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float * dstDvv, BufferDescriptor const &dstDvvDesc,
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int const * sizes,
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int const * offsets,
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int const * indices,
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float const * weights,
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float const * duWeights,
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float const * dvWeights,
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float const * duuWeights,
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float const * duvWeights,
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float const * dvvWeights,
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int start, int end);
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} // end namespace Osd
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} // end namespace OPENSUBDIV_VERSION
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using namespace OPENSUBDIV_VERSION;
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} // end namespace OpenSubdiv
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#endif // OPENSUBDIV3_OSD_OMP_KERNEL_H
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