Add Chromium-only Blender WebEngine parity work
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104
blender-5.2.0/extern/opensubdiv-source/opensubdiv/hbr/fvarEdit.h
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104
blender-5.2.0/extern/opensubdiv-source/opensubdiv/hbr/fvarEdit.h
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//
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// Copyright 2013 Pixar
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//
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// Licensed under the terms set forth in the LICENSE.txt file available at
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// https://opensubdiv.org/license.
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//
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#ifndef OPENSUBDIV3_HBRFVAREDIT_H
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#define OPENSUBDIV3_HBRFVAREDIT_H
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#include "../hbr/hierarchicalEdit.h"
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#include "../hbr/vertexEdit.h"
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#include "../version.h"
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namespace OpenSubdiv {
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namespace OPENSUBDIV_VERSION {
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template <class T> class HbrFVarEdit;
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template <class T>
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std::ostream& operator<<(std::ostream& out, const HbrFVarEdit<T>& path) {
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out << "vertex path = (" << path.faceid << ' ';
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for (int i = 0; i < path.nsubfaces; ++i) {
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out << static_cast<int>(path.subfaces[i]) << ' ';
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}
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return out << static_cast<int>(path.vertexid) << "), edit = (" << path.edit[0] << ',' << path.edit[1] << ',' << path.edit[2] << ')';
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}
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template <class T>
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class HbrFVarEdit : public HbrHierarchicalEdit<T> {
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public:
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HbrFVarEdit(int _faceid, int _nsubfaces, unsigned char *_subfaces, unsigned char _vertexid, int _index, int _width, int _offset, typename HbrHierarchicalEdit<T>::Operation _op, float *_edit)
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: HbrHierarchicalEdit<T>(_faceid, _nsubfaces, _subfaces), vertexid(_vertexid), index(_index), width(_width), offset(_offset), op(_op) {
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edit = new float[width];
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memcpy(edit, _edit, width * sizeof(float));
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}
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HbrFVarEdit(int _faceid, int _nsubfaces, int *_subfaces, int _vertexid, int _index, int _width, int _offset, typename HbrHierarchicalEdit<T>::Operation _op, float *_edit)
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: HbrHierarchicalEdit<T>(_faceid, _nsubfaces, _subfaces), vertexid(_vertexid), index(_index), width(_width), offset(_offset), op(_op) {
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edit = new float[width];
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memcpy(edit, _edit, width * sizeof(float));
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}
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virtual ~HbrFVarEdit() {
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delete[] edit;
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}
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// Return the vertex id (the last element in the path)
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unsigned char GetVertexID() const { return vertexid; }
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friend std::ostream& operator<< <T> (std::ostream& out, const HbrFVarEdit<T>& path);
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// Return index into the facevarying data
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int GetIndex() const { return index; }
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// Return width of the data
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int GetWidth() const { return width; }
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// Return offset of the data
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int GetOffset() const { return offset; }
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// Get the numerical value of the edit
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const float* GetEdit() const { return edit; }
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// Get the type of operation
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typename HbrHierarchicalEdit<T>::Operation GetOperation() const { return op; }
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virtual void ApplyEditToFace(HbrFace<T>* face) {
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if (HbrHierarchicalEdit<T>::GetNSubfaces() == face->GetDepth()) {
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// The edit will modify the data and almost certainly
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// create a discontinuity, so allocate storage for a new
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// copy of the existing data specific to the face (or use
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// one that already exists) and modify that
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HbrFVarData<T> &fvt = face->GetVertex(vertexid)->GetFVarData(face);
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if (fvt.GetFaceID() != face->GetID()) {
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// This is the generic fvt, allocate a new copy and edit it
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HbrFVarData<T> &newfvt = face->GetVertex(vertexid)->NewFVarData(face);
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newfvt.SetAllData(face->GetMesh()->GetTotalFVarWidth(), fvt.GetData(0));
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newfvt.ApplyFVarEdit(*const_cast<const HbrFVarEdit<T>*>(this));
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} else {
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fvt.ApplyFVarEdit(*const_cast<const HbrFVarEdit<T>*>(this));
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}
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}
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}
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private:
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const unsigned char vertexid;
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const int index;
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const int width;
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const int offset;
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float* edit;
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typename HbrHierarchicalEdit<T>::Operation op;
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};
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} // end namespace OPENSUBDIV_VERSION
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using namespace OPENSUBDIV_VERSION;
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} // end namespace OpenSubdiv
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#endif /* OPENSUBDIV3_HBRFVAREDIT_H */
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