Add Chromium-only Blender WebEngine parity work
This commit is contained in:
114
blender-5.2.0/extern/opensubdiv-source/examples/common/mtlPtexMipmapTexture.mm
vendored
Normal file
114
blender-5.2.0/extern/opensubdiv-source/examples/common/mtlPtexMipmapTexture.mm
vendored
Normal file
@@ -0,0 +1,114 @@
|
||||
//
|
||||
// Copyright 2013 Pixar
|
||||
//
|
||||
// Licensed under the terms set forth in the LICENSE.txt file available at
|
||||
// https://opensubdiv.org/license.
|
||||
//
|
||||
|
||||
#include "mtlPtexMipmapTexture.h"
|
||||
#include "ptexMipmapTextureLoader.h"
|
||||
#include <opensubdiv/far/error.h>
|
||||
#include <Metal/Metal.h>
|
||||
#include <cassert>
|
||||
|
||||
#include "mtlUtils.h"
|
||||
|
||||
using namespace OpenSubdiv;
|
||||
|
||||
MTLPtexMipmapTexture::MTLPtexMipmapTexture() :
|
||||
_layout(nil), _texels(nil), _textureDescriptor(nil) {
|
||||
}
|
||||
|
||||
const char* MTLPtexMipmapTexture::GetShaderSource() {
|
||||
static const char* shaderSource =
|
||||
#include "mtlPtexCommon.gen.h"
|
||||
;
|
||||
return shaderSource;
|
||||
}
|
||||
|
||||
MTLPtexMipmapTexture * MTLPtexMipmapTexture::Create(Osd::MTLContext *deviceContext, PtexTexture *reader, int maxLevels) {
|
||||
const auto maxNumPages = 2048;
|
||||
|
||||
size_t targetMemory = 0;
|
||||
|
||||
// Read the ptex data and pack the texels
|
||||
bool padAlpha = reader->numChannels()==3;
|
||||
|
||||
PtexMipmapTextureLoader loader(reader,
|
||||
maxNumPages,
|
||||
maxLevels,
|
||||
targetMemory,
|
||||
true/*seemlessMipmap*/,
|
||||
padAlpha);
|
||||
const auto numFaces = loader.GetNumFaces();
|
||||
|
||||
const auto layoutBuffer = [deviceContext->device newBufferWithBytes:loader.GetLayoutBuffer() length:numFaces * 6 * sizeof(short) options:Osd::MTLDefaultStorageMode];
|
||||
|
||||
const auto textureDescriptor = [MTLTextureDescriptor new];
|
||||
int bpp = 0;
|
||||
textureDescriptor.pixelFormat = [&]() {
|
||||
const auto numChannels = reader->numChannels() + padAlpha;
|
||||
switch(reader->dataType()) {
|
||||
case Ptex::dt_uint16:
|
||||
bpp = sizeof(short) * numChannels;
|
||||
switch(numChannels) {
|
||||
case 1: return MTLPixelFormatR16Unorm;
|
||||
case 2: return MTLPixelFormatRG16Unorm;
|
||||
case 3: assert("RGB16Uint not supported"); break;
|
||||
case 4: return MTLPixelFormatRGBA16Unorm;
|
||||
}
|
||||
case Ptex::dt_float:
|
||||
bpp = sizeof(float) * numChannels;
|
||||
switch(numChannels) {
|
||||
case 1: return MTLPixelFormatR32Float;
|
||||
case 2: return MTLPixelFormatRG32Float;
|
||||
case 3: assert("RGB32Float not supported"); break;
|
||||
case 4: return MTLPixelFormatRGBA32Float;
|
||||
}
|
||||
case Ptex::dt_half:
|
||||
bpp = sizeof(short) * numChannels;
|
||||
switch(numChannels) {
|
||||
case 1: return MTLPixelFormatR16Float;
|
||||
case 2: return MTLPixelFormatRG16Float;
|
||||
case 3: assert("RGB16Float not supported"); break;
|
||||
case 4: return MTLPixelFormatRGBA16Float;
|
||||
}
|
||||
default:
|
||||
bpp = numChannels;
|
||||
switch(numChannels) {
|
||||
case 1: return MTLPixelFormatR8Unorm;
|
||||
case 2: return MTLPixelFormatRG8Unorm;
|
||||
case 3: assert("RGB8Unorm not supported"); break;
|
||||
case 4: return MTLPixelFormatRGBA8Unorm;
|
||||
}
|
||||
}
|
||||
return MTLPixelFormatInvalid;
|
||||
}();
|
||||
textureDescriptor.width = loader.GetPageWidth();
|
||||
textureDescriptor.height = loader.GetPageHeight();
|
||||
textureDescriptor.arrayLength = loader.GetNumPages();
|
||||
textureDescriptor.mipmapLevelCount = 1;
|
||||
textureDescriptor.usage = MTLTextureUsageShaderRead;
|
||||
textureDescriptor.textureType = MTLTextureType2DArray;
|
||||
|
||||
const auto texelsTexture = [deviceContext->device newTextureWithDescriptor:textureDescriptor];
|
||||
if(!texelsTexture)
|
||||
return nullptr;
|
||||
|
||||
auto result = new MTLPtexMipmapTexture();
|
||||
result->_textureDescriptor = textureDescriptor;
|
||||
result->_layout = layoutBuffer;
|
||||
result->_texels = texelsTexture;
|
||||
|
||||
MTLRegion replaceRegion = MTLRegionMake2D(0, 0, loader.GetPageWidth(), loader.GetPageHeight());
|
||||
const auto bytesPerRow = loader.GetPageWidth() * bpp;
|
||||
const auto bytesPerImage = bytesPerRow * loader.GetPageHeight();
|
||||
for(auto i = 0; i < loader.GetNumPages(); i++) {
|
||||
[texelsTexture replaceRegion:replaceRegion mipmapLevel:0 slice:i
|
||||
withBytes:loader.GetTexelBuffer() + i * bytesPerImage bytesPerRow:bytesPerRow bytesPerImage:bytesPerImage];
|
||||
}
|
||||
|
||||
|
||||
|
||||
return result;
|
||||
}
|
||||
Reference in New Issue
Block a user