Add Chromium-only Blender WebEngine parity work
This commit is contained in:
49
blender-5.2.0/extern/opensubdiv-source/documentation/glfvarviewer.rst
vendored
Normal file
49
blender-5.2.0/extern/opensubdiv-source/documentation/glfvarviewer.rst
vendored
Normal file
@@ -0,0 +1,49 @@
|
||||
..
|
||||
Copyright 2013 Pixar
|
||||
|
||||
Licensed under the terms set forth in the LICENSE.txt file available at
|
||||
https://opensubdiv.org/license.
|
||||
|
||||
|
||||
glFVarViewer
|
||||
------------
|
||||
|
||||
.. contents::
|
||||
:local:
|
||||
:backlinks: none
|
||||
|
||||
SYNOPSIS
|
||||
========
|
||||
|
||||
.. parsed-literal::
|
||||
:class: codefhead
|
||||
|
||||
**glFVarViewer** [**-f**] [**-u**] [**-a**] [**-l** *refinement level*] [**-c** *animation loops*]
|
||||
*objfile(s)* [**-catmark**] [**-loop**] [**-bilinear**]
|
||||
|
||||
|
||||
DESCRIPTION
|
||||
===========
|
||||
|
||||
``glFVarViewer`` is a stand-alone application that allows the inspection of
|
||||
face-varying data interpolation. The window displays 2 views:
|
||||
|
||||
* left side: regular 3D view of the model, with a procedural (u,v) texture
|
||||
* right side: a 2D view of the face-varying (u,v) pair
|
||||
|
||||
The HUD allows interactive manipulation of the various face-varying boundary
|
||||
interpolation rules and tags.
|
||||
|
||||
.. image:: images/uvviewer.jpg
|
||||
:width: 400px
|
||||
:align: center
|
||||
:target: images/uvviewer.jpg
|
||||
|
||||
OPTIONS
|
||||
=======
|
||||
|
||||
See the description of the
|
||||
`common comand line options <code_examples.html#common-command-line-options>`__
|
||||
for the subset of common options supported here.
|
||||
|
||||
.. include:: examples_see_also.rst
|
||||
Reference in New Issue
Block a user